test of assembly definition

This commit is contained in:
Hubert Mattusch 2022-11-26 19:24:00 +01:00
parent 719ff42c00
commit 6c19b566d0
3 changed files with 37 additions and 2 deletions

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@ -1,11 +1,11 @@
#if ADDRESSABLES && UI_ELEMENTS #if ADDRESSABLES && UI_ELEMENTS
using UnityEngine; using UnityEngine;
using UnityEngine.UIElements; using UnityEngine.UIElements;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
using System; using System;
using System.Collections; using System.Collections;
using System.ComponentModel; using System.ComponentModel;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
public class MultiSelectChips : VisualElement public class MultiSelectChips : VisualElement
{ {

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{
"name": "NEG_UiToolkit",
"rootNamespace": "",
"references": [
"Unity.Addressables",
"Unity.ResourceManager"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.addressables",
"expression": "",
"define": "ADDRESSABLES"
},
{
"name": "com.unity.modules.uielements",
"expression": "",
"define": "UI_ELEMENTS"
}
],
"noEngineReferences": false
}

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fileFormatVersion: 2
guid: 7ff6afcd64a25ab4497e324400b59140
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: