multi chip update
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6c19b566d0
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9647327168
11
UiToolkit/MultiSelectChips/IMultiSelectChipItem.cs
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11
UiToolkit/MultiSelectChips/IMultiSelectChipItem.cs
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using System.Collections;
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using UnityEngine;
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namespace NEG.Utils.UiToolkits
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{
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public interface IMultiSelectChipItem
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{
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string Name { get; }
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Color Color { get; }
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}
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}
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11
UiToolkit/MultiSelectChips/IMultiSelectChipItem.cs.meta
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11
UiToolkit/MultiSelectChips/IMultiSelectChipItem.cs.meta
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fileFormatVersion: 2
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guid: f032e3d346d243d458c929d4046f0a1e
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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24
UiToolkit/MultiSelectChips/MultiSelectChipItem.cs
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24
UiToolkit/MultiSelectChips/MultiSelectChipItem.cs
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using System.Collections;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace NEG.Utils.UiToolkits
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{
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public class MultiSelectChipItem
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{
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public VisualElement VisualElement { get; }
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public IMultiSelectChipItem ChipItem { get; }
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private readonly MultiSelectChips parent;
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public MultiSelectChipItem(VisualElement visualElement, IMultiSelectChipItem element, MultiSelectChips multiSelectChips)
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{
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VisualElement = visualElement;
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ChipItem = element;
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parent = multiSelectChips;
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visualElement.Q<Label>("Name").text = element.Name;
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visualElement.Q<VisualElement>("Color").style.backgroundColor = element.Color;
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visualElement.Q<Button>("RemoveBtn").clicked += () => parent.TryRemoveItem(element);
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}
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}
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}
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11
UiToolkit/MultiSelectChips/MultiSelectChipItem.cs.meta
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11
UiToolkit/MultiSelectChips/MultiSelectChipItem.cs.meta
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serializedVersion: 2
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defaultReferences: []
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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7
UiToolkit/MultiSelectChips/MultiSelectChipItem.uxml
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7
UiToolkit/MultiSelectChips/MultiSelectChipItem.uxml
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<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../../../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False">
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<ui:VisualElement name="VisualElement" class="unity-button" style="min-height: 21px; flex-shrink: 1; flex-direction: row; flex-wrap: wrap; align-items: center;">
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<ui:VisualElement name="Color" style="min-height: 15px; min-width: 15px; border-top-left-radius: 22px; border-bottom-left-radius: 22px; border-top-right-radius: 22px; border-bottom-right-radius: 22px; border-left-width: 0; border-right-width: 0; border-top-width: 0; border-bottom-width: 0; border-left-color: rgba(0, 0, 125, 255); border-right-color: rgba(0, 0, 125, 255); border-top-color: rgba(0, 0, 125, 255); border-bottom-color: rgba(0, 0, 125, 255); background-color: rgba(255, 0, 0, 255); max-height: 15px; justify-content: center; align-items: center;" />
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<ui:Label text="Name" display-tooltip-when-elided="true" name="Name" style="padding-left: 7px; padding-right: 5px;" />
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<ui:Button text="X" display-tooltip-when-elided="true" name="RemoveBtn" />
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</ui:VisualElement>
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</ui:UXML>
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10
UiToolkit/MultiSelectChips/MultiSelectChipItem.uxml.meta
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10
UiToolkit/MultiSelectChips/MultiSelectChipItem.uxml.meta
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fileFormatVersion: 2
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guid: 7e7a545b35ac90447adefa27e61dc82b
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ScriptedImporter:
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internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
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@ -1,126 +1,190 @@
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#if ADDRESSABLES && UI_ELEMENTS
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using UnityEngine;
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using UnityEngine.UIElements;
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using System;
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using System.Collections;
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using System.ComponentModel;
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using UnityEngine.AddressableAssets;
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using UnityEngine.ResourceManagement.AsyncOperations;
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using System.Collections.Generic;
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using System;
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using System.IO;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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public class MultiSelectChips : VisualElement
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namespace NEG.Utils.UiToolkits
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{
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public string LabelText
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public class MultiSelectChips : VisualElement
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{
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get => label.text;
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set
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public event Action<IMultiSelectChipItem> OnTryingToRemoveItem;
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public event Action<Rect> OnTryingToAddItem;
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public string LabelText
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{
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if (!string.IsNullOrEmpty(value))
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get => label.text;
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set
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{
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if (label == null)
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if (!string.IsNullOrEmpty(value))
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{
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InitLabel();
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if (label == null)
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{
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InitLabel();
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}
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label.text = value;
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}
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else if (label != null)
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{
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label.RemoveFromHierarchy();
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label = null;
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}
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label.text = value;
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}
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else if (label != null)
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{
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label.RemoveFromHierarchy();
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label = null;
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}
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}
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}
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public IList ItemsSource
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{
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get => itemsSource;
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set
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public ICollection<IMultiSelectChipItem> ItemsSource
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{
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itemsSource = value;
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UpdateItems();
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}
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}
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get => itemsSource;
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private Label label;
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private AsyncOperationHandle<VisualTreeAsset> uxmlHandle, itemUxmlHandle;
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private VisualTreeAsset itemPrefab;
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private IList itemsSource;
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public new class UxmlFactory : UxmlFactory<MultiSelectChips, UxmlTraits>
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{
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}
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public new class UxmlTraits : VisualElement.UxmlTraits
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{
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private readonly UxmlStringAttributeDescription label;
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public UxmlTraits()
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{
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label = new()
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set
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{
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name = "label"
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itemsSource = value;
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UpdateItems();
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}
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}
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private Label label;
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private AsyncOperationHandle<VisualTreeAsset> uxmlHandle, itemUxmlHandle;
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private VisualTreeAsset itemPrefab;
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private ICollection<IMultiSelectChipItem> itemsSource;
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private readonly List<MultiSelectChipItem> spawnedItems = new();
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private VisualElement realItemsParent;
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public new class UxmlFactory : UxmlFactory<MultiSelectChips, UxmlTraits>
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{
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}
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public new class UxmlTraits : VisualElement.UxmlTraits
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{
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private readonly UxmlStringAttributeDescription label;
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public UxmlTraits()
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{
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label = new()
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{
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name = "label"
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};
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}
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public override void Init(VisualElement ve, IUxmlAttributes bag, CreationContext cc)
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{
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base.Init(ve, bag, cc);
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((MultiSelectChips)ve).LabelText = label.GetValueFromBag(bag, cc);
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}
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}
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public MultiSelectChips() : base()
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{
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#if UNITY_EDITOR
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string path = AssetDatabase.GUIDToAssetPath(AssetDatabase.FindAssets($"t:Script {nameof(MultiSelectChips)}")[0]);
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path = path.Remove(path.LastIndexOf('/'));
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SetVisuals(AssetDatabase.LoadAssetAtPath<VisualTreeAsset>($"{path}/MultiSelectChips.uxml"));
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itemPrefab = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>($"{path}/MultiSelectChipItem.uxml");
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#else
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uxmlHandle = Addressables.LoadAssetAsync<VisualTreeAsset>("NegUiToolkits/MultiSelectChips.uxml");
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itemUxmlHandle = Addressables.LoadAssetAsync<VisualTreeAsset>("NegUiToolkits/MultiSelectChipItem.uxml");
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uxmlHandle.Completed += OnUxmlLoaded;
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itemUxmlHandle.Completed += OnItemUxmlLoaded;
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#endif
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}
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public void UpdateItems()
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{
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if (itemPrefab == null || itemsSource == null || realItemsParent == null)
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return;
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List<MultiSelectChipItem> itemsToDestroy = new List<MultiSelectChipItem>(spawnedItems);
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itemsToDestroy.RemoveAll((x) => itemsSource.Contains(x.ChipItem));
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foreach (var item in itemsToDestroy)
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{
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realItemsParent.Remove(item.VisualElement);
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spawnedItems.Remove(item);
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}
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List<IMultiSelectChipItem> itemsToAdd = new(itemsSource);
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foreach (var item in spawnedItems)
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{
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if (itemsToAdd.Contains(item.ChipItem))
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itemsToAdd.Remove(item.ChipItem);
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}
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foreach (var item in itemsToAdd)
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{
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VisualElement chipItemVisuals = itemPrefab.Instantiate();
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realItemsParent.Insert(0, chipItemVisuals);
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spawnedItems.Add(new MultiSelectChipItem(chipItemVisuals, item, this));
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}
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}
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public void TryRemoveItem(IMultiSelectChipItem item)
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{
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OnTryingToRemoveItem?.Invoke(item);
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}
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private void InitLabel()
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{
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label = new Label()
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{
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pickingMode = PickingMode.Ignore
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};
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Insert(0, label);
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}
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public override void Init(VisualElement ve, IUxmlAttributes bag, CreationContext cc)
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private void OnUxmlLoaded(AsyncOperationHandle<VisualTreeAsset> operation)
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{
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base.Init(ve, bag, cc);
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((MultiSelectChips)ve).LabelText = label.GetValueFromBag(bag, cc);
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if (operation.Status == AsyncOperationStatus.Succeeded)
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{
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SetVisuals(operation.Result);
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Addressables.Release(uxmlHandle);
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UpdateItems();
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}
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else
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{
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Debug.LogError($"Asset failed to load.");
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}
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}
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}
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public MultiSelectChips() : base()
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{
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uxmlHandle = Addressables.LoadAssetAsync<VisualTreeAsset>("NegUiToolkits/MultiSelectChips.uxml");
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itemUxmlHandle = Addressables.LoadAssetAsync<VisualTreeAsset>("NegUiToolkits/MultiSelectChipsItem.uxml");
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uxmlHandle.Completed += OnUxmlLoaded;
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itemUxmlHandle.Completed += OnItemUxmlLoaded;
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}
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public void UpdateItems()
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{
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if (itemPrefab == null)
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return;
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}
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private void InitLabel()
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{
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label = new Label()
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private void OnItemUxmlLoaded(AsyncOperationHandle<VisualTreeAsset> operation)
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{
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pickingMode = PickingMode.Ignore
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};
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Add(label);
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}
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private void OnUxmlLoaded(AsyncOperationHandle<VisualTreeAsset> operation)
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{
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if (operation.Status == AsyncOperationStatus.Succeeded)
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{
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Add(operation.Result.Instantiate());
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Addressables.Release(uxmlHandle);
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if (operation.Status == AsyncOperationStatus.Succeeded)
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{
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itemPrefab = operation.Result;
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Addressables.Release(itemUxmlHandle);
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UpdateItems();
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}
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else
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{
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Debug.LogError($"Asset failed to load.");
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}
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}
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else
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{
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Debug.LogError($"Asset failed to load.");
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}
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}
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private void OnItemUxmlLoaded(AsyncOperationHandle<VisualTreeAsset> operation)
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{
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private void SetVisuals(VisualTreeAsset treeAsset)
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{
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realItemsParent = treeAsset.Instantiate();
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Add(realItemsParent);
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if (operation.Status == AsyncOperationStatus.Succeeded)
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{
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itemPrefab = operation.Result;
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Addressables.Release(itemUxmlHandle);
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UpdateItems();
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}
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else
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{
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Debug.LogError($"Asset failed to load.");
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var button = realItemsParent.Q<Button>("AddItem");
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button.clicked += () => OnTryingToAddItem?.Invoke(button.worldBound);
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realItemsParent = button.parent;
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}
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}
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}
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@ -1,5 +1,4 @@
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<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../../../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False">
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<ui:ListView focusable="true" show-add-remove-footer="false" horizontal-scrolling="true" />
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<ui:VisualElement style="flex-direction: row; flex-wrap: wrap;">
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<ui:Button text="+" display-tooltip-when-elided="true" name="AddItem" />
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</ui:VisualElement>
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