Add save when exiting scene

This commit is contained in:
Hubert Mattusch 2022-12-20 23:38:18 +01:00
parent 5f65b80b8d
commit 9791cf70f7

View File

@ -77,6 +77,7 @@ namespace NegUtils.Editor
{ {
if(!EditorPrefs.GetBool("StartFromSceneIndex0")) if(!EditorPrefs.GetBool("StartFromSceneIndex0"))
return; return;
EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo();
EditorPrefs.SetString("LastOpenedScenePath", EditorSceneManager.GetSceneManagerSetup()[0].path); EditorPrefs.SetString("LastOpenedScenePath", EditorSceneManager.GetSceneManagerSetup()[0].path);
EditorSceneManager.OpenScene(EditorBuildSettings.scenes[0].path); EditorSceneManager.OpenScene(EditorBuildSettings.scenes[0].path);
} }