Read only attribute - build fix
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using UnityEditor;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine;
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namespace NegUtils.Editor
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namespace NEG.Utils.Editor
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{
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{
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public class ReadOnlyAttribute : PropertyAttribute
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{
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}
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[CustomPropertyDrawer(typeof(ReadOnlyAttribute))]
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[CustomPropertyDrawer(typeof(ReadOnlyAttribute))]
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public class ReadOnlyPropertyDrawer : PropertyDrawer
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public class ReadOnlyPropertyDrawer : PropertyDrawer
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{
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{
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3
NEG/Utils.meta
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NEG/Utils.meta
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fileFormatVersion: 2
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guid: d0004992787c4a7ea519cf20f089657c
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timeCreated: 1709376205
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9
NEG/Utils/ReadOnlyAttribute.cs
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9
NEG/Utils/ReadOnlyAttribute.cs
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using UnityEngine;
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namespace NEG.Utils
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{
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public class ReadOnlyAttribute : PropertyAttribute
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{
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}
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}
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3
NEG/Utils/ReadOnlyAttribute.cs.meta
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3
NEG/Utils/ReadOnlyAttribute.cs.meta
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fileFormatVersion: 2
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guid: 8d9e0fab2ff2444cab62737cf994d519
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timeCreated: 1709376222
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