Apply pr changes

This commit is contained in:
Hubert Mattusch 2023-09-08 21:57:20 +02:00
parent f3f386d4c0
commit b7dfa7bffa

View File

@ -10,6 +10,8 @@ namespace NegUtils.Editor
[InitializeOnLoad] [InitializeOnLoad]
public class ToolsWindowBase : EditorWindow public class ToolsWindowBase : EditorWindow
{ {
private const int UnitySceneExtensionLength = 6;
static ToolsWindowBase() static ToolsWindowBase()
{ {
EditorApplication.playModeStateChanged += OnPlayModeStateChanged; EditorApplication.playModeStateChanged += OnPlayModeStateChanged;
@ -69,7 +71,7 @@ namespace NegUtils.Editor
for (int i = 0; i < fileInfo.Length; i++) for (int i = 0; i < fileInfo.Length; i++)
{ {
string s = fileInfo[i]; string s = fileInfo[i];
menu.AddItem(new GUIContent(s.Remove(0, basePath.Length + 1).Remove(s.Length - basePath.Length - 7 ,6).Replace('\\', '/')), false, () => { menu.AddItem(new GUIContent(s.Remove(0, basePath.Length + 1).Remove(s.Length - basePath.Length - UnitySceneExtensionLength - 1 ,UnitySceneExtensionLength).Replace('\\', '/')), false, () => {
LoadScene(s); LoadScene(s);
}); });