better-ui-manager #2

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BitterSmile merged 25 commits from better-ui-manager into main 2023-09-02 14:34:16 +02:00
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@ -6,6 +6,7 @@ using NEG.UI.WindowSlot;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEngine.EventSystems;
namespace NEG.UI.UnityUi.Window namespace NEG.UI.UnityUi.Window
{ {
@ -27,6 +28,7 @@ namespace NEG.UI.UnityUi.Window
{ {
gameObject.SetActive(true); gameObject.SetActive(true);
Parent = parentSlot; Parent = parentSlot;
EventSystem.current.SetSelectedGameObject(defaultSelectedItem);
if (controller != null) if (controller != null)
controller.OnOpened(); controller.OnOpened();
} }