Update tools window #3
@ -10,6 +10,8 @@ namespace NegUtils.Editor
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[InitializeOnLoad]
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public class ToolsWindowBase : EditorWindow
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{
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private const int UnitySceneExtensionLength = 6;
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static ToolsWindowBase()
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{
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EditorApplication.playModeStateChanged += OnPlayModeStateChanged;
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@ -69,7 +71,7 @@ namespace NegUtils.Editor
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for (int i = 0; i < fileInfo.Length; i++)
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{
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string s = fileInfo[i];
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menu.AddItem(new GUIContent(s.Remove(0, basePath.Length + 1).Remove(s.Length - basePath.Length - 7 ,6).Replace('\\', '/')), false, () => {
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menu.AddItem(new GUIContent(s.Remove(0, basePath.Length + 1).Remove(s.Length - basePath.Length - UnitySceneExtensionLength - 1 ,UnitySceneExtensionLength).Replace('\\', '/')), false, () => {
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LoadScene(s);
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});
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Why
-7and6? I see a lot of magical numbersIs it clear now?