12 lines
220 B
C#
12 lines
220 B
C#
using UnityEngine;
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using UnityEngine.SceneManagement;
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namespace NEG.Utils
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{
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public class AutoSceneChanger : MonoBehaviour
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{
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#if !UNITY_EDITOR
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private void Start() => SceneManager.LoadScene(1);
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#endif
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}
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} |