33 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			33 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using NEG.UI.Popup;
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| using NEG.UI.UnityUi.Buttons;
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| using System;
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| using System.Collections.Generic;
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| using TMPro;
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| using UnityEngine;
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| 
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| namespace NEG.UI.UnityUi.Popup
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| {
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|     public class MonoDefaultPopup : MonoPopup, IDefaultPopup
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|     {
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|         [SerializeField] private TMP_Text titleText;
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|         [SerializeField] private TMP_Text contentText;
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|         [SerializeField] private Transform buttonsParent;
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|         [SerializeField] private BaseButton buttonPrefab;
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| 
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|         public void SetContent(string title, string content, List<(string, Action)> options)
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|         {
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|             foreach (Transform child in buttonsParent) Destroy(child.gameObject);
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| 
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|             titleText.text = title;
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|             contentText.text = content;
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| 
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|             foreach ((string text, Action action) item in options)
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|             {
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|                 var button = Instantiate(buttonPrefab, buttonsParent);
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|                 button.SetText(item.text);
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|                 button.OnButtonPressed += item.action;
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|                 button.OnButtonPressed += () => Close();
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|             }
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|         }
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|     }
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| } |