18 lines
		
	
	
		
			447 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			18 lines
		
	
	
		
			447 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| using UnityEngine;
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| 
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| namespace NEG.UI.UnityUi.Window
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| {
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|     [RequireComponent(typeof(MonoWindow))]
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|     //Due to prefab variants we need this
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|     public abstract class WindowController : MonoBehaviour
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|     {
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|         protected MonoWindow window;
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|         
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|         public abstract void SetData(object data);
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| 
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|         public abstract void OnOpened();
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| 
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|         protected virtual void Awake() => window = GetComponent<MonoWindow>();
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|     }
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| } |