Neg_Utils/Achievments/AchivmentDefinitionCollection.cs

15 lines
422 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace NEG.Utils.Achievments
{
using AchievmentTypes;
[CreateAssetMenu(menuName = "Achivments/Collection")]
public class AchivmentDefinitionCollection : ScriptableObject
{
[field: SerializeField]
public List<AchievmentDefinition> Achivments { get; private set; } = new List<AchievmentDefinition>();
}
}