22 lines
435 B
C#
22 lines
435 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace NEG.Utils.Achievments
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{
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public static class Achievments
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{
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public static AchievmentManager Instance
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{
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get
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{
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if (instance == null)
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{
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instance =
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}
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}
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}
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private static AchievmentManager instance;
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}
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} |