14 lines
		
	
	
		
			222 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			222 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using UnityEngine;
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| using UnityEngine.SceneManagement;
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| 
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| namespace NEG.Utils
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| {
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|     public class AutoSceneChanger : MonoBehaviour
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|     {
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| #if !UNITY_EDITOR
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|     private void Start() => SceneManager.LoadScene(1);
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| #endif
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|     }
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| }
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| 
 |