Neg_Utils/Achievments/IAchievmentCallbackReciever.cs
2023-01-04 13:07:03 +01:00

23 lines
613 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace NEG.Utils.Achievments
{
using AchievmentTypes;
public interface IAchievmentCallbackReciever
{
/// <summary>
/// Called when an achivment is completed
/// </summary>
/// <param name="achievment"></param>
void AchievmentCompleted(AchievmentData achievment);
/// <summary>
/// Called when achivment progress changes
/// </summary>
/// <param name="achievment"></param>
void AchievmentStateChanged(AchievmentData achievment);
}
}