Neg_Utils/AutoSceneChanger.cs
2022-12-20 03:13:04 +01:00

14 lines
222 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
namespace NEG.Utils
{
public class AutoSceneChanger : MonoBehaviour
{
#if !UNITY_EDITOR
private void Start() => SceneManager.LoadScene(1);
#endif
}
}