Neg_Utils/Editor/ScreenshotMaker.cs
2023-06-30 13:41:43 +02:00

21 lines
469 B
C#

using System.IO;
using UnityEditor;
using UnityEngine;
namespace NEG.Editor
{
public static class ScreenshotMaker
{
[MenuItem("CONTEXT/Camera/Save view")]
public static void Capture(MenuCommand command)
{
string path = EditorUtility.SaveFilePanel("Save screenshot", "", "screen.png", "png");
if (path.Length == 0)
return;
ScreenCapture.CaptureScreenshot(path);
}
}
}