21 lines
532 B
C#
21 lines
532 B
C#
using NEG.UI.UnityUi.Window;
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using NEG.UI.Window;
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using UnityEngine;
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namespace NEG.UI.UnityUi.Buttons.Reactions
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{
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[RequireComponent(typeof(BaseButton))]
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public class CloseWindow : ButtonReaction
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{
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[SerializeField] private MonoWindow windowToClose;
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private void OnValidate()
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{
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if (windowToClose != null)
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return;
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windowToClose = GetComponentInParent<MonoWindow>();
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}
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protected override void OnClicked() => windowToClose.Close();
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}
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} |