2024-03-03 15:38:40 +01:00

15 lines
302 B
C#

using UnityEngine;
namespace NEG.UI.UnityUi.Buttons.Reactions
{
public class ExitGame : ButtonReaction
{
protected override void OnClicked()
{
#if UNITY_EDITOR
UnityEditor.EditorApplication.isPlaying = false;
#endif
Application.Quit();
}
}
}