Neg_Utils/Achivments/AchivmentDefinitionCollection.cs
2022-12-21 15:13:55 +01:00

13 lines
391 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace NEG.Utils.Achivments
{
[CreateAssetMenu(menuName = "Achivments/Collection")]
public class AchivmentDefinitionCollection : ScriptableObject
{
[field: SerializeField]
public List<AchivmentDefinition> Achivments { get; private set; } = new List<AchivmentDefinition>();
}
}