11 lines
338 B
C#
11 lines
338 B
C#
using UnityEngine;
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namespace NEG.UI.UnityUi.Buttons
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{
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[RequireComponent(typeof(BaseButton))]
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public class CloseAllWindows : MonoBehaviour
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{
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private void Awake() => GetComponent<BaseButton>().OnButtonPressed += OnClicked;
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private void OnClicked() => UiManager.Instance.CurrentArea.CloseAllWindows();
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}
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} |