Neg_Utils/NEG/UI/UnityUi/Buttons/CloseAllWindows.cs

11 lines
338 B
C#

using UnityEngine;
namespace NEG.UI.UnityUi.Buttons
{
[RequireComponent(typeof(BaseButton))]
public class CloseAllWindows : MonoBehaviour
{
private void Awake() => GetComponent<BaseButton>().OnButtonPressed += OnClicked;
private void OnClicked() => UiManager.Instance.CurrentArea.CloseAllWindows();
}
}