Neg_Utils/NEG/UI/UnityUi/Buttons/OpenAsCurrentMainChild.cs
2023-08-12 11:14:57 +02:00

15 lines
375 B
C#

using KBCore.Refs;
using NEG.UI.UnityUi.Window;
using NEG.UI.Window;
using UnityEngine;
namespace NEG.UI.UnityUi.Buttons
{
public class OpenAsCurrentMainChild : ButtonReaction
{
[SerializeField]
private MonoWindow windowToOpen;
protected override void OnClicked() => UiManager.Instance.CurrentMainWindow.OpenAsChild(windowToOpen);
}
}