Neg_Utils/NEG/UI/UnityUi/Buttons/OpenAsCurrentMainChild.cs
2024-02-12 21:26:24 +01:00

13 lines
348 B
C#

using NEG.UI.UnityUi.Window;
using NEG.UI.Window;
using UnityEngine;
namespace NEG.UI.UnityUi.Buttons
{
public class OpenAsCurrentMainChild : ButtonReaction
{
[SerializeField] private MonoWindow windowToOpen;
protected override void OnClicked() => UiManager.Instance.CurrentMainWindow.OpenAsChild(windowToOpen);
}
}