Neg_Utils/NEG/UI/UnityUi/WindowSlot/MonoWindowSlot.cs
2024-02-12 21:26:24 +01:00

18 lines
610 B
C#

using NEG.UI.Window;
using NEG.UI.WindowSlot;
using TNRD;
using UnityEngine;
namespace NEG.UI.UnityUi.WindowSlot
{
public abstract class MonoWindowSlot : MonoBehaviour, IWindowSlot
{
[SerializeField] private SerializableInterface<ISlotsHolder> slotsHolder;
[field: SerializeField] public bool OpenWindowAsMain { get; private set; }
public ISlotsHolder ParentHolder => slotsHolder.Value;
public abstract void AttachWindow(IWindow window, object data);
public abstract void DetachWindow(IWindow window);
public abstract void CloseAllWindows();
}
}