2025-03-03 19:17:05 +01:00

16 lines
309 B
C#

using UnityEditor;
using UnityEngine;
namespace NEG.UI.UnityUi.Buttons.Reactions
{
public class ExitGame : ButtonReaction
{
protected override void OnClicked()
{
#if UNITY_EDITOR
EditorApplication.isPlaying = false;
#endif
Application.Quit();
}
}
}