Neg_Utils/UiToolkit/MultiSelectChips/MultiSelectChips.cs
2025-03-03 19:17:05 +01:00

141 lines
4.2 KiB
C#

using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace NEG.Utils.UiToolkits
{
public class MultiSelectChips : VisualElement
{
private readonly VisualTreeAsset itemPrefab;
private readonly List<MultiSelectChipItem> spawnedItems = new();
private ICollection<IMultiSelectChipItem> itemsSource;
private Label label;
private VisualElement realItemsParent;
public MultiSelectChips()
{
#if UNITY_EDITOR
string path =
AssetDatabase.GUIDToAssetPath(AssetDatabase.FindAssets($"t:Script {nameof(MultiSelectChips)}")[0]);
path = path.Remove(path.LastIndexOf('/'));
SetVisuals(AssetDatabase.LoadAssetAtPath<VisualTreeAsset>($"{path}/Resources/MultiSelectChips.uxml"));
itemPrefab = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>($"{path}/Resources/MultiSelectChipItem.uxml");
#else
SetVisuals(Resources.Load<VisualTreeAsset>("MultiSelectChips.uxml"));
itemPrefab = Resources.Load<VisualTreeAsset>("MultiSelectChipItem.uxml");
#endif
}
public string LabelText
{
get => label.text;
set
{
if (!string.IsNullOrEmpty(value))
{
if (label == null) InitLabel();
label.text = value;
}
else if (label != null)
{
label.RemoveFromHierarchy();
label = null;
}
}
}
public ICollection<IMultiSelectChipItem> ItemsSource
{
get => itemsSource;
set
{
itemsSource = value;
UpdateItems();
}
}
public event Action<IMultiSelectChipItem> OnTryingToRemoveItem;
public event Action<Rect> OnTryingToAddItem;
public void UpdateItems()
{
if (itemPrefab == null || itemsSource == null || realItemsParent == null)
return;
var itemsToDestroy = new List<MultiSelectChipItem>(spawnedItems);
itemsToDestroy.RemoveAll(x => itemsSource.Contains(x.ChipItem));
foreach (var item in itemsToDestroy)
{
realItemsParent.Remove(item.VisualElement);
spawnedItems.Remove(item);
}
List<IMultiSelectChipItem> itemsToAdd = new(itemsSource);
foreach (var item in spawnedItems)
{
if (itemsToAdd.Contains(item.ChipItem))
itemsToAdd.Remove(item.ChipItem);
}
foreach (var item in itemsToAdd)
{
VisualElement chipItemVisuals = itemPrefab.Instantiate();
realItemsParent.Insert(0, chipItemVisuals);
spawnedItems.Add(new MultiSelectChipItem(chipItemVisuals, item, this));
}
}
public void TryRemoveItem(IMultiSelectChipItem item) => OnTryingToRemoveItem?.Invoke(item);
private void InitLabel()
{
label = new Label { pickingMode = PickingMode.Ignore };
Insert(0, label);
}
private void SetVisuals(VisualTreeAsset treeAsset)
{
realItemsParent = treeAsset.Instantiate();
Add(realItemsParent);
var button = realItemsParent.Q<Button>("AddItem");
button.clicked += () => OnTryingToAddItem?.Invoke(button.worldBound);
realItemsParent = button.parent;
}
public new class UxmlFactory : UxmlFactory<MultiSelectChips, UxmlTraits>
{
}
public new class UxmlTraits : VisualElement.UxmlTraits
{
private readonly UxmlStringAttributeDescription label;
public UxmlTraits()
{
label = new UxmlStringAttributeDescription { name = "label" };
}
public override void Init(VisualElement ve, IUxmlAttributes bag, CreationContext cc)
{
base.Init(ve, bag, cc);
((MultiSelectChips)ve).LabelText = label.GetValueFromBag(bag, cc);
}
}
}
}