10 lines
		
	
	
		
			290 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			10 lines
		
	
	
		
			290 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using UnityEngine;
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| 
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| namespace NEG.UI.UnityUi.Buttons.Settings
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| {
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|     public class SpriteData : SettingData
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|     {
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|         [field: SerializeField] public Sprite SelectedSprite { get; private set; }
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|         [field: SerializeField] public Sprite DeselectedSprite { get; private set; }
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|     }
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| } |