18 lines
		
	
	
		
			610 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			18 lines
		
	
	
		
			610 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using NEG.UI.Window;
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| using NEG.UI.WindowSlot;
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| using TNRD;
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| using UnityEngine;
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| 
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| namespace NEG.UI.UnityUi.WindowSlot
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| {
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|     public abstract class MonoWindowSlot : MonoBehaviour, IWindowSlot
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|     {
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|         [SerializeField] private SerializableInterface<ISlotsHolder> slotsHolder;
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|         [field: SerializeField] public bool OpenWindowAsMain { get; private set; }
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| 
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|         public ISlotsHolder ParentHolder => slotsHolder.Value;
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|         public abstract void AttachWindow(IWindow window, object data);
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|         public abstract void DetachWindow(IWindow window);
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|         public abstract void CloseAllWindows();
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|     }
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| } |