Merge pull request #17 from mackysoft/support-package-samples
Fixed some problems with package samples.
This commit is contained in:
commit
3c0cf411e0
@ -206,6 +206,72 @@ Transform:
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &774496582
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 774496584}
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- component: {fileID: 774496583}
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m_Layer: 0
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m_Name: Example
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!114 &774496583
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 774496582}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 2b84d01d3056a974585aa0791b5434f7, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Command:
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id: 0
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m_Commands:
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- id: 1
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- id: 2
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- id: 3
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- id: 4
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references:
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version: 1
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00000000:
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type: {class: DebugCommand, ns: MackySoft.SerializeReferenceExtensions.Example, asm: MackySoft.SerializeReferenceExtensions.Example.GetStarted}
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data:
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m_Message: Hello world
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00000001:
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type: {class: InstantiateCommand, ns: MackySoft.SerializeReferenceExtensions.Example, asm: MackySoft.SerializeReferenceExtensions.Example.GetStarted}
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data:
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m_Prefab: {fileID: 111724559944437223, guid: 4f11d1aa1b8a3114a96570cafa19d7c6, type: 3}
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00000002:
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type: {class: AddTypeMenuCommand, ns: MackySoft.SerializeReferenceExtensions.Example, asm: MackySoft.SerializeReferenceExtensions.Example.GetStarted}
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00000003:
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type: {class: Example/NestedCommand, ns: MackySoft.SerializeReferenceExtensions.Example, asm: MackySoft.SerializeReferenceExtensions.Example.GetStarted}
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00000004:
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type: {class: StructCommand, ns: MackySoft.SerializeReferenceExtensions.Example, asm: MackySoft.SerializeReferenceExtensions.Example.GetStarted}
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--- !u!4 &774496584
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 774496582}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &975868111
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--- !u!1 &975868111
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -299,69 +365,3 @@ Transform:
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 1
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
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m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
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--- !u!1 &1098750745
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1098750747}
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- component: {fileID: 1098750746}
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m_Layer: 0
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m_Name: Example
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!114 &1098750746
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1098750745}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 2b84d01d3056a974585aa0791b5434f7, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Command:
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id: 0
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m_Commands:
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- id: 1
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- id: 2
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- id: 3
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- id: 4
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references:
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version: 1
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00000000:
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type: {class: DebugCommand, ns: MackySoft.SerializeReferenceExtensions.Example, asm: Assembly-CSharp}
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data:
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m_Message: Hello world
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00000001:
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type: {class: InstantiateCommand, ns: MackySoft.SerializeReferenceExtensions.Example, asm: Assembly-CSharp}
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data:
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m_Prefab: {fileID: 111724559944437223, guid: 4f11d1aa1b8a3114a96570cafa19d7c6, type: 3}
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00000002:
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type: {class: Example/NestedCommand, ns: MackySoft.SerializeReferenceExtensions.Example, asm: Assembly-CSharp}
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00000003:
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type: {class: AddTypeMenuCommand, ns: MackySoft.SerializeReferenceExtensions.Example, asm: Assembly-CSharp}
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00000004:
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type: {class: StructCommand, ns: MackySoft.SerializeReferenceExtensions.Example, asm: Assembly-CSharp}
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--- !u!4 &1098750747
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1098750745}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -10,7 +10,9 @@
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"overrideReferences": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"precompiledReferences": [],
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"autoReferenced": true,
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"autoReferenced": true,
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"defineConstraints": [],
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"defineConstraints": [
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"UNITY_2019_3_OR_NEWER"
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],
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"versionDefines": [],
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"versionDefines": [],
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"noEngineReferences": false
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"noEngineReferences": false
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}
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}
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@ -281,33 +281,6 @@
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<Reference Include="UnityEditor.UnityConnectModule">
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<Reference Include="UnityEditor.UnityConnectModule">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.24f1\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll</HintPath>
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.24f1\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEditor.Graphs">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.24f1\Editor\Data\Managed\UnityEditor.Graphs.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.Android.Extensions">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.iOS.Extensions">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.24f1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.WindowsStandalone.Extensions">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.24f1\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
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</Reference>
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<Reference Include="SyntaxTree.VisualStudio.Unity.Bridge">
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<HintPath>C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\16.0\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Plastic.Newtonsoft.Json">
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<HintPath>Library\PackageCache\com.unity.collab-proxy@1.15.4\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Plastic.Antlr3.Runtime">
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<HintPath>Library\PackageCache\com.unity.collab-proxy@1.15.4\Lib\Editor\PlasticSCM\Unity.Plastic.Antlr3.Runtime.dll</HintPath>
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</Reference>
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<Reference Include="unityplastic">
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<HintPath>Library\PackageCache\com.unity.collab-proxy@1.15.4\Lib\Editor\PlasticSCM\unityplastic.dll</HintPath>
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</Reference>
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<Reference Include="log4netPlastic">
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<HintPath>Library\PackageCache\com.unity.collab-proxy@1.15.4\Lib\Editor\PlasticSCM\log4netPlastic.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json">
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<Reference Include="Newtonsoft.Json">
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<HintPath>Library\PackageCache\com.unity.nuget.newtonsoft-json@2.0.0\Runtime\Newtonsoft.Json.dll</HintPath>
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<HintPath>Library\PackageCache\com.unity.nuget.newtonsoft-json@2.0.0\Runtime\Newtonsoft.Json.dll</HintPath>
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</Reference>
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</Reference>
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