Merge pull request #75 from mackysoft/feature/support-contravariance
Support contravariance/covariance
This commit is contained in:
commit
533b4e3f7f
@ -13,7 +13,7 @@ OcclusionCullingSettings:
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@ -38,13 +38,12 @@ RenderSettings:
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--- !u!157 &3
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@ -67,9 +66,6 @@ LightmapSettings:
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@ -104,7 +100,7 @@ NavMeshSettings:
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@ -117,7 +113,7 @@ NavMeshSettings:
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debug:
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debug:
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@ -163,9 +159,17 @@ Camera:
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m_projectionMatrixMode: 1
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m_BarrelClipping: 0.25
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@ -199,13 +203,13 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 126803971}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 1, z: -10}
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m_LocalPosition: {x: 0, y: 1, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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--- !u!1 &586792171
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--- !u!1 &586792171
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GameObject:
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GameObject:
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@ -326,13 +330,70 @@ Transform:
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &994260143
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 994260145}
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- component: {fileID: 994260144}
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m_Layer: 0
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m_Name: Example_Generics
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!114 &994260144
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 994260143}
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m_Script: {fileID: 11500000, guid: dff76005e1dfac84287448b12c4b160e, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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contravarianceActions:
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- rid: 3354424774140624943
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covarianceActions:
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- rid: 3354424774140624944
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references:
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version: 2
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RefIds:
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- rid: 3354424774140624943
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type: {class: DerivedAction1, ns: , asm: Assembly-CSharp}
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data:
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- rid: 3354424774140624944
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type: {class: NetworkActorAction1, ns: , asm: Assembly-CSharp}
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data:
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--- !u!4 &994260145
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 994260143}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1127138992
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--- !u!1 &1127138992
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GameObject:
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GameObject:
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@ -359,9 +420,8 @@ Light:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1127138992}
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m_GameObject: {fileID: 1127138992}
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m_Enabled: 1
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m_Enabled: 1
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serializedVersion: 10
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serializedVersion: 11
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m_Type: 1
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m_Type: 1
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m_Shape: 0
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m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
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m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
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m_Intensity: 1
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m_Intensity: 1
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m_Range: 10
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m_Range: 10
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@ -420,11 +480,19 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1127138992}
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m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
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m_LocalPosition: {x: 0, y: 3, z: 0}
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m_LocalPosition: {x: 0, y: 3, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
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m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
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--- !u!1660057539 &9223372036854775807
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||||||
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SceneRoots:
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||||||
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m_ObjectHideFlags: 0
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m_Roots:
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- {fileID: 126803974}
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- {fileID: 1127138994}
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- {fileID: 586792173}
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||||||
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- {fileID: 994260145}
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||||||
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|||||||
93
Assets/Example/Example_Generics.cs
Normal file
93
Assets/Example/Example_Generics.cs
Normal file
@ -0,0 +1,93 @@
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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public interface IActor { }
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public interface IStandardActor : IActor { }
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public interface INetworkActor : IActor { }
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public interface IContravarianceAction<in T> where T : IActor {
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void DoAction (T actor);
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}
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public interface ICovarianceAction<out T> where T : IActor
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{
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T Actor { get; }
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}
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public interface IActorAction : IContravarianceAction<IActor>, ICovarianceAction<IActor> { }
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public interface IStandardActorAction : IContravarianceAction<IStandardActor>, ICovarianceAction<IStandardActor> { }
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public interface INetworkActorAction : IContravarianceAction<INetworkActor>, ICovarianceAction<INetworkActor> { }
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[Serializable]
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public sealed class StandardActorAction : IContravarianceAction<IStandardActor>, ICovarianceAction<IStandardActor>
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{
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public void DoAction (IStandardActor actor)
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{
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}
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public IStandardActor Actor => null;
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}
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[Serializable]
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public sealed class ActorAction : IContravarianceAction<IActor>, ICovarianceAction<IActor>
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{
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public void DoAction (IActor actor)
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|
{
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|
}
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public IActor Actor => null;
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|
}
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[Serializable]
|
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|
public abstract class BaseAction<T> : IContravarianceAction<T>, ICovarianceAction<T> where T : IActor
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{
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public void DoAction (T actor) {
|
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|
}
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public T Actor => default;
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|
}
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[Serializable]
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public sealed class DerivedAction1 : BaseAction<IActor> { }
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[Serializable]
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public sealed class DerivedAction2 : BaseAction<INetworkActor> { }
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[Serializable]
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public sealed class DerivedAction3 : BaseAction<IStandardActor> { }
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[Serializable]
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public sealed class NetworkActorAction1 : INetworkActorAction
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|
{
|
||||||
|
public void DoAction (INetworkActor actor)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
public INetworkActor Actor => null;
|
||||||
|
}
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public sealed class NetworkActorAction2 : IContravarianceAction<INetworkActor>, ICovarianceAction<INetworkActor>
|
||||||
|
{
|
||||||
|
public void DoAction (INetworkActor actor)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
public INetworkActor Actor => null;
|
||||||
|
}
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public sealed class NetworkActorAction3 : IContravarianceAction<IActor>, ICovarianceAction<IActor>
|
||||||
|
{
|
||||||
|
public void DoAction (IActor actor)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
public IActor Actor => null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public class Example_Generics : MonoBehaviour
|
||||||
|
{
|
||||||
|
|
||||||
|
[SerializeReference, SubclassSelector]
|
||||||
|
public List<IContravarianceAction<INetworkActor>> contravarianceActions = new List<IContravarianceAction<INetworkActor>>();
|
||||||
|
|
||||||
|
[SerializeReference, SubclassSelector]
|
||||||
|
public List<ICovarianceAction<INetworkActor>> covarianceActions = new List<ICovarianceAction<INetworkActor>>();
|
||||||
|
|
||||||
|
}
|
||||||
11
Assets/Example/Example_Generics.cs.meta
Normal file
11
Assets/Example/Example_Generics.cs.meta
Normal file
@ -0,0 +1,11 @@
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|
fileFormatVersion: 2
|
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|
guid: dff76005e1dfac84287448b12c4b160e
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
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|
icon: {instanceID: 0}
|
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|
userData:
|
||||||
|
assetBundleName:
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|
assetBundleVariant:
|
||||||
@ -149,7 +149,7 @@ namespace MackySoft.SerializeReferenceExtensions.Editor
|
|||||||
|
|
||||||
Type baseType = ManagedReferenceUtility.GetType(managedReferenceFieldTypename);
|
Type baseType = ManagedReferenceUtility.GetType(managedReferenceFieldTypename);
|
||||||
var popup = new AdvancedTypePopup(
|
var popup = new AdvancedTypePopup(
|
||||||
TypeMenuUtility.GetTypes(baseType),
|
TypeSearch.GetTypes(baseType),
|
||||||
k_MaxTypePopupLineCount,
|
k_MaxTypePopupLineCount,
|
||||||
state
|
state
|
||||||
);
|
);
|
||||||
|
|||||||
@ -3,23 +3,11 @@ using System.Linq;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEditor;
|
using UnityEditor;
|
||||||
|
|
||||||
namespace MackySoft.SerializeReferenceExtensions.Editor {
|
namespace MackySoft.SerializeReferenceExtensions.Editor
|
||||||
|
{
|
||||||
public static class TypeMenuUtility {
|
public static class TypeMenuUtility {
|
||||||
|
|
||||||
public const string k_NullDisplayName = "<null>";
|
public const string k_NullDisplayName = "<null>";
|
||||||
static readonly Type k_UnityObjectType = typeof(UnityEngine.Object);
|
|
||||||
|
|
||||||
public static IEnumerable<Type> GetTypes (Type baseType)
|
|
||||||
{
|
|
||||||
return TypeCache.GetTypesDerivedFrom(baseType).Append(baseType).Where(p =>
|
|
||||||
(p.IsPublic || p.IsNestedPublic || p.IsNestedPrivate) &&
|
|
||||||
!p.IsAbstract &&
|
|
||||||
!p.IsGenericType &&
|
|
||||||
!k_UnityObjectType.IsAssignableFrom(p) &&
|
|
||||||
Attribute.IsDefined(p, typeof(SerializableAttribute)) &&
|
|
||||||
!Attribute.IsDefined(p, typeof(HideInTypeMenuAttribute))
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static AddTypeMenuAttribute GetAttribute (Type type) {
|
public static AddTypeMenuAttribute GetAttribute (Type type) {
|
||||||
return Attribute.GetCustomAttribute(type,typeof(AddTypeMenuAttribute)) as AddTypeMenuAttribute;
|
return Attribute.GetCustomAttribute(type,typeof(AddTypeMenuAttribute)) as AddTypeMenuAttribute;
|
||||||
|
|||||||
@ -0,0 +1,142 @@
|
|||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEditor;
|
||||||
|
using System.Reflection;
|
||||||
|
|
||||||
|
namespace MackySoft.SerializeReferenceExtensions.Editor
|
||||||
|
{
|
||||||
|
public static class TypeSearch
|
||||||
|
{
|
||||||
|
|
||||||
|
#if UNITY_2023_2_OR_NEWER
|
||||||
|
static readonly Dictionary<Type, List<Type>> m_TypeCache = new Dictionary<Type, List<Type>>();
|
||||||
|
#endif
|
||||||
|
|
||||||
|
public static IEnumerable<Type> GetTypes (Type baseType)
|
||||||
|
{
|
||||||
|
#if UNITY_2023_2_OR_NEWER
|
||||||
|
// NOTE: This is a generics solution for Unity 2023.2 and later.
|
||||||
|
// 2023.2 because SerializeReference supports generic type instances and because the behaviour is stable.
|
||||||
|
if (baseType.IsGenericType)
|
||||||
|
{
|
||||||
|
return GetTypesWithGeneric(baseType);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return GetTypesUsingTypeCache(baseType);
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
return GetTypesUsingTypeCache(baseType);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
static IEnumerable<Type> GetTypesUsingTypeCache (Type baseType)
|
||||||
|
{
|
||||||
|
return TypeCache.GetTypesDerivedFrom(baseType)
|
||||||
|
.Append(baseType)
|
||||||
|
.Where(IsValidType);
|
||||||
|
}
|
||||||
|
|
||||||
|
#if UNITY_2023_2_OR_NEWER
|
||||||
|
static IEnumerable<Type> GetTypesWithGeneric (Type baseType)
|
||||||
|
{
|
||||||
|
if (m_TypeCache.TryGetValue(baseType, out List<Type> result))
|
||||||
|
{
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
result = new List<Type>();
|
||||||
|
Type genericTypeDefinition = null;
|
||||||
|
Type[] targetTypeArguments = null;
|
||||||
|
Type[] genericTypeParameters = null;
|
||||||
|
|
||||||
|
if (baseType.IsGenericType)
|
||||||
|
{
|
||||||
|
genericTypeDefinition = baseType.GetGenericTypeDefinition();
|
||||||
|
targetTypeArguments = baseType.GetGenericArguments();
|
||||||
|
genericTypeParameters = genericTypeDefinition.GetGenericArguments();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
genericTypeDefinition = baseType;
|
||||||
|
targetTypeArguments = Type.EmptyTypes;
|
||||||
|
genericTypeParameters = Type.EmptyTypes;
|
||||||
|
}
|
||||||
|
|
||||||
|
IEnumerable<Type> types = AppDomain.CurrentDomain.GetAssemblies()
|
||||||
|
.SelectMany(x => x.GetTypes())
|
||||||
|
.Where(IsValidType);
|
||||||
|
|
||||||
|
foreach (Type type in types)
|
||||||
|
{
|
||||||
|
Type[] interfaceTypes = type.GetInterfaces();
|
||||||
|
foreach (Type interfaceType in interfaceTypes)
|
||||||
|
{
|
||||||
|
if (!interfaceType.IsGenericType || interfaceType.GetGenericTypeDefinition() != genericTypeDefinition)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
Type[] sourceTypeArguments = interfaceType.GetGenericArguments();
|
||||||
|
|
||||||
|
bool allParametersMatch = true;
|
||||||
|
|
||||||
|
for (int i = 0; i < genericTypeParameters.Length; i++)
|
||||||
|
{
|
||||||
|
var variance = genericTypeParameters[i].GenericParameterAttributes & GenericParameterAttributes.VarianceMask;
|
||||||
|
|
||||||
|
Type sourceTypeArgument = sourceTypeArguments[i];
|
||||||
|
Type targetTypeArgument = targetTypeArguments[i];
|
||||||
|
|
||||||
|
if (variance == GenericParameterAttributes.Contravariant)
|
||||||
|
{
|
||||||
|
if (!sourceTypeArgument.IsAssignableFrom(targetTypeArgument))
|
||||||
|
{
|
||||||
|
allParametersMatch = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (variance == GenericParameterAttributes.Covariant)
|
||||||
|
{
|
||||||
|
if (!targetTypeArgument.IsAssignableFrom(sourceTypeArgument))
|
||||||
|
{
|
||||||
|
allParametersMatch = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (sourceTypeArgument != targetTypeArgument)
|
||||||
|
{
|
||||||
|
allParametersMatch = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (allParametersMatch)
|
||||||
|
{
|
||||||
|
result.Add(type);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
m_TypeCache.Add(baseType, result);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
static bool IsValidType (Type type)
|
||||||
|
{
|
||||||
|
return
|
||||||
|
(type.IsPublic || type.IsNestedPublic || type.IsNestedPrivate) &&
|
||||||
|
!type.IsAbstract &&
|
||||||
|
!type.IsGenericType &&
|
||||||
|
!typeof(UnityEngine.Object).IsAssignableFrom(type) &&
|
||||||
|
Attribute.IsDefined(type, typeof(SerializableAttribute)) &&
|
||||||
|
!Attribute.IsDefined(type, typeof(HideInTypeMenuAttribute));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5ea24172520aa2646954c1d246e7ba5d
|
||||||
Loading…
x
Reference in New Issue
Block a user