Fix Example
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@ -79,6 +79,8 @@ public class Example : MonoBehaviour
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};
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}
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#if UNITY_EDITOR
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/// These classes are in a folder named "Editor" in the project
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[CustomPropertyDrawer(typeof(Peach), true)]
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@ -111,4 +113,5 @@ public class AppleDrawer : PropertyDrawer
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{
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return EditorGUIUtility.singleLineHeight;
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}
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}
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}
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#endif
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@ -38,7 +38,7 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 0}
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m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
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m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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LightmapSettings:
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@ -207,6 +207,133 @@ Transform:
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &586792171
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 586792173}
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- component: {fileID: 586792172}
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m_Layer: 0
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m_Name: Example
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!114 &586792172
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 586792171}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 2be69d932204e464fb7da2e0d53eab25, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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food1:
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rid: 9020349853700980763
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food2:
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rid: 9020349853700980764
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food3:
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rid: 9020349853700980765
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foodOne:
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rid: 9020349853700980766
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foodTwo:
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rid: 9020349853700980767
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foodThree:
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rid: 9020349853700980768
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foodsOne:
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- rid: 9020349853700980769
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- rid: 9020349853700980770
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- rid: 9020349853700980771
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foodsTwo:
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- rid: 9020349853700980772
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- rid: 9020349853700980773
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- rid: 9020349853700980774
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references:
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version: 2
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RefIds:
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- rid: 9020349853700980763
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type: {class: Apple, ns: , asm: Assembly-CSharp}
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data:
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name: Apple
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kcal: 100
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- rid: 9020349853700980764
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type: {class: Peach, ns: , asm: Assembly-CSharp}
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data:
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name: Peach
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kcal: 100
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- rid: 9020349853700980765
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type: {class: Grape, ns: , asm: Assembly-CSharp}
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data:
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name: Grape
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kcal: 100
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- rid: 9020349853700980766
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type: {class: Apple, ns: , asm: Assembly-CSharp}
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data:
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name: Apple
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kcal: 100
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- rid: 9020349853700980767
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type: {class: Peach, ns: , asm: Assembly-CSharp}
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data:
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name: Peach
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kcal: 100
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- rid: 9020349853700980768
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type: {class: Grape, ns: , asm: Assembly-CSharp}
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data:
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name: Grape
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kcal: 100
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- rid: 9020349853700980769
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type: {class: Apple, ns: , asm: Assembly-CSharp}
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data:
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name: Apple
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kcal: 100
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- rid: 9020349853700980770
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type: {class: Peach, ns: , asm: Assembly-CSharp}
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data:
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name: Peach
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kcal: 100
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- rid: 9020349853700980771
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type: {class: Grape, ns: , asm: Assembly-CSharp}
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data:
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name: Grape
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kcal: 100
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- rid: 9020349853700980772
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type: {class: Apple, ns: , asm: Assembly-CSharp}
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data:
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name: Apple
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kcal: 100
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- rid: 9020349853700980773
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type: {class: Peach, ns: , asm: Assembly-CSharp}
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data:
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name: Peach
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kcal: 100
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- rid: 9020349853700980774
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type: {class: Grape, ns: , asm: Assembly-CSharp}
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data:
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name: Grape
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kcal: 100
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--- !u!4 &586792173
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 586792171}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1127138992
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GameObject:
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m_ObjectHideFlags: 0
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