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feature/ui
...
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4
.github/ISSUE_TEMPLATE/feature-request.yaml
vendored
4
.github/ISSUE_TEMPLATE/feature-request.yaml
vendored
@ -12,6 +12,6 @@ body:
|
||||
- type: textarea
|
||||
id: feature-description
|
||||
attributes:
|
||||
label: Feature destription
|
||||
label: Feature description
|
||||
validations:
|
||||
required: true
|
||||
required: true
|
||||
|
||||
@ -12,6 +12,6 @@ body:
|
||||
- type: textarea
|
||||
id: improvement-description
|
||||
attributes:
|
||||
label: Improvement destription
|
||||
label: Improvement description
|
||||
validations:
|
||||
required: true
|
||||
required: true
|
||||
|
||||
4
.github/workflows/package.yaml
vendored
4
.github/workflows/package.yaml
vendored
@ -14,7 +14,7 @@ jobs:
|
||||
steps:
|
||||
# Checkout
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
lfs: true
|
||||
|
||||
@ -39,7 +39,7 @@ jobs:
|
||||
|
||||
# Upload
|
||||
- name: Upload .unitypackage
|
||||
uses: actions/upload-artifact@v2
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: Unity Package
|
||||
path: Build
|
||||
8
.github/workflows/release.yaml
vendored
8
.github/workflows/release.yaml
vendored
@ -18,7 +18,7 @@ jobs:
|
||||
outputs:
|
||||
sha: ${{ steps.commit.outputs.sha }}
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v4
|
||||
- name: Output package.json (Before)
|
||||
run: cat ${{ env.TARGET_FILE}}
|
||||
|
||||
@ -69,7 +69,7 @@ jobs:
|
||||
timeout-minutes: 15
|
||||
steps:
|
||||
- run: echo ${{ needs.update-packagejson.outputs.sha }}
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
ref: ${{ needs.update-packagejson.outputs.sha }}
|
||||
|
||||
@ -97,7 +97,7 @@ jobs:
|
||||
working-directory: .
|
||||
|
||||
# Store artifacts.
|
||||
- uses: actions/upload-artifact@v2
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: SerializeReference-Extensions.unitypackage
|
||||
path: ./Build/SerializeReference-Extensions.unitypackage
|
||||
@ -119,7 +119,7 @@ jobs:
|
||||
prerelease: false
|
||||
|
||||
# Download(All) Artifacts to current directory
|
||||
- uses: actions/download-artifact@v2
|
||||
- uses: actions/download-artifact@v4
|
||||
|
||||
# Upload to Releases(unitypackage)
|
||||
- uses: actions/upload-release-asset@v1
|
||||
|
||||
@ -1,4 +1,3 @@
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using UnityEditor;
|
||||
@ -42,6 +41,17 @@ public class Grape : Food
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
[HideInTypeMenu]
|
||||
public class Banana : Food
|
||||
{
|
||||
public Banana ()
|
||||
{
|
||||
name = "Banana";
|
||||
kcal = 100f;
|
||||
}
|
||||
}
|
||||
|
||||
public class Example : MonoBehaviour
|
||||
{
|
||||
|
||||
@ -60,7 +70,8 @@ public class Example : MonoBehaviour
|
||||
[SerializeReference, SubclassSelector]
|
||||
public Food foodTwo = new Peach();
|
||||
|
||||
[SerializeReference, SubclassSelector]
|
||||
// UseToStringAsLabel support on UNITY_2021_3_OR_NEWER
|
||||
[SerializeReference, SubclassSelector(UseToStringAsLabel = true)]
|
||||
public Food foodThree = new Grape();
|
||||
|
||||
[SerializeReference]
|
||||
@ -115,6 +126,4 @@ public class AppleDrawer : PropertyDrawer
|
||||
return EditorGUIUtility.singleLineHeight;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
@ -13,7 +13,7 @@ OcclusionCullingSettings:
|
||||
--- !u!104 &2
|
||||
RenderSettings:
|
||||
m_ObjectHideFlags: 0
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serializedVersion: 9
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serializedVersion: 10
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m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_FogMode: 3
|
||||
@ -38,13 +38,12 @@ RenderSettings:
|
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m_ReflectionIntensity: 1
|
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m_CustomReflection: {fileID: 0}
|
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m_Sun: {fileID: 0}
|
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m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
|
||||
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 12
|
||||
m_GIWorkflowMode: 1
|
||||
m_GISettings:
|
||||
serializedVersion: 2
|
||||
m_BounceScale: 1
|
||||
@ -67,9 +66,6 @@ LightmapSettings:
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_LightmapsBakeMode: 1
|
||||
m_TextureCompression: 1
|
||||
m_FinalGather: 0
|
||||
m_FinalGatherFiltering: 1
|
||||
m_FinalGatherRayCount: 256
|
||||
m_ReflectionCompression: 2
|
||||
m_MixedBakeMode: 2
|
||||
m_BakeBackend: 1
|
||||
@ -104,7 +100,7 @@ NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 2
|
||||
serializedVersion: 3
|
||||
agentTypeID: 0
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
@ -117,7 +113,7 @@ NavMeshSettings:
|
||||
cellSize: 0.16666667
|
||||
manualTileSize: 0
|
||||
tileSize: 256
|
||||
accuratePlacement: 0
|
||||
buildHeightMesh: 0
|
||||
maxJobWorkers: 0
|
||||
preserveTilesOutsideBounds: 0
|
||||
debug:
|
||||
@ -163,9 +159,17 @@ Camera:
|
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m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
m_Iso: 200
|
||||
m_ShutterSpeed: 0.005
|
||||
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|
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m_FocusDistance: 10
|
||||
m_FocalLength: 50
|
||||
m_BladeCount: 5
|
||||
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||||
m_BarrelClipping: 0.25
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||||
m_Anamorphism: 0
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||||
m_SensorSize: {x: 36, y: 24}
|
||||
m_LensShift: {x: 0, y: 0}
|
||||
m_FocalLength: 50
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
@ -199,13 +203,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
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||||
m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 126803971}
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serializedVersion: 2
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||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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||||
m_LocalPosition: {x: 0, y: 1, z: -10}
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||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
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||||
m_Children: []
|
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m_Father: {fileID: 0}
|
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m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &586792171
|
||||
GameObject:
|
||||
@ -326,13 +330,70 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 586792171}
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serializedVersion: 2
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||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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||||
m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
|
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &994260143
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GameObject:
|
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
|
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m_Component:
|
||||
- component: {fileID: 994260145}
|
||||
- component: {fileID: 994260144}
|
||||
m_Layer: 0
|
||||
m_Name: Example_Generics
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
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m_NavMeshLayer: 0
|
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m_StaticEditorFlags: 0
|
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m_IsActive: 1
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--- !u!114 &994260144
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MonoBehaviour:
|
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 994260143}
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m_Enabled: 1
|
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m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: dff76005e1dfac84287448b12c4b160e, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
contravarianceActions:
|
||||
- rid: 3354424774140624943
|
||||
covarianceActions:
|
||||
- rid: 3354424774140624944
|
||||
references:
|
||||
version: 2
|
||||
RefIds:
|
||||
- rid: 3354424774140624943
|
||||
type: {class: DerivedAction1, ns: , asm: Assembly-CSharp}
|
||||
data:
|
||||
- rid: 3354424774140624944
|
||||
type: {class: NetworkActorAction1, ns: , asm: Assembly-CSharp}
|
||||
data:
|
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--- !u!4 &994260145
|
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 994260143}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1127138992
|
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GameObject:
|
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@ -359,9 +420,8 @@ Light:
|
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m_PrefabAsset: {fileID: 0}
|
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m_GameObject: {fileID: 1127138992}
|
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m_Enabled: 1
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serializedVersion: 10
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serializedVersion: 11
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m_Type: 1
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m_Shape: 0
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m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
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m_Range: 10
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@ -420,11 +480,19 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1127138992}
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m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
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m_LocalPosition: {x: 0, y: 3, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
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--- !u!1660057539 &9223372036854775807
|
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SceneRoots:
|
||||
m_ObjectHideFlags: 0
|
||||
m_Roots:
|
||||
- {fileID: 126803974}
|
||||
- {fileID: 1127138994}
|
||||
- {fileID: 586792173}
|
||||
- {fileID: 994260145}
|
||||
|
||||
93
Assets/Example/Example_Generics.cs
Normal file
93
Assets/Example/Example_Generics.cs
Normal file
@ -0,0 +1,93 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public interface IActor { }
|
||||
public interface IStandardActor : IActor { }
|
||||
public interface INetworkActor : IActor { }
|
||||
|
||||
public interface IContravarianceAction<in T> where T : IActor {
|
||||
void DoAction (T actor);
|
||||
}
|
||||
|
||||
public interface ICovarianceAction<out T> where T : IActor
|
||||
{
|
||||
T Actor { get; }
|
||||
}
|
||||
|
||||
public interface IActorAction : IContravarianceAction<IActor>, ICovarianceAction<IActor> { }
|
||||
public interface IStandardActorAction : IContravarianceAction<IStandardActor>, ICovarianceAction<IStandardActor> { }
|
||||
public interface INetworkActorAction : IContravarianceAction<INetworkActor>, ICovarianceAction<INetworkActor> { }
|
||||
|
||||
[Serializable]
|
||||
public sealed class StandardActorAction : IContravarianceAction<IStandardActor>, ICovarianceAction<IStandardActor>
|
||||
{
|
||||
public void DoAction (IStandardActor actor)
|
||||
{
|
||||
}
|
||||
public IStandardActor Actor => null;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public sealed class ActorAction : IContravarianceAction<IActor>, ICovarianceAction<IActor>
|
||||
{
|
||||
public void DoAction (IActor actor)
|
||||
{
|
||||
}
|
||||
public IActor Actor => null;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public abstract class BaseAction<T> : IContravarianceAction<T>, ICovarianceAction<T> where T : IActor
|
||||
{
|
||||
public void DoAction (T actor) {
|
||||
}
|
||||
public T Actor => default;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public sealed class DerivedAction1 : BaseAction<IActor> { }
|
||||
|
||||
[Serializable]
|
||||
public sealed class DerivedAction2 : BaseAction<INetworkActor> { }
|
||||
|
||||
[Serializable]
|
||||
public sealed class DerivedAction3 : BaseAction<IStandardActor> { }
|
||||
|
||||
[Serializable]
|
||||
public sealed class NetworkActorAction1 : INetworkActorAction
|
||||
{
|
||||
public void DoAction (INetworkActor actor)
|
||||
{
|
||||
}
|
||||
public INetworkActor Actor => null;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public sealed class NetworkActorAction2 : IContravarianceAction<INetworkActor>, ICovarianceAction<INetworkActor>
|
||||
{
|
||||
public void DoAction (INetworkActor actor)
|
||||
{
|
||||
}
|
||||
public INetworkActor Actor => null;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public sealed class NetworkActorAction3 : IContravarianceAction<IActor>, ICovarianceAction<IActor>
|
||||
{
|
||||
public void DoAction (IActor actor)
|
||||
{
|
||||
}
|
||||
public IActor Actor => null;
|
||||
}
|
||||
|
||||
public class Example_Generics : MonoBehaviour
|
||||
{
|
||||
|
||||
[SerializeReference, SubclassSelector]
|
||||
public List<IContravarianceAction<INetworkActor>> contravarianceActions = new List<IContravarianceAction<INetworkActor>>();
|
||||
|
||||
[SerializeReference, SubclassSelector]
|
||||
public List<ICovarianceAction<INetworkActor>> covarianceActions = new List<ICovarianceAction<INetworkActor>>();
|
||||
|
||||
}
|
||||
11
Assets/Example/Example_Generics.cs.meta
Normal file
11
Assets/Example/Example_Generics.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dff76005e1dfac84287448b12c4b160e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -1,5 +1,4 @@
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
using System;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
@ -137,5 +136,4 @@ namespace MackySoft.SerializeReferenceExtensions.Editor {
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@ -12,9 +12,7 @@
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [
|
||||
"UNITY_2019_3_OR_NEWER"
|
||||
],
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
@ -1,5 +1,4 @@
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
using System;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
@ -44,5 +43,4 @@ namespace MackySoft.SerializeReferenceExtensions.Editor
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@ -1,5 +1,4 @@
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using System.Reflection;
|
||||
@ -78,5 +77,4 @@ namespace MackySoft.SerializeReferenceExtensions.Editor
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@ -1,5 +1,4 @@
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
|
||||
namespace MackySoft.SerializeReferenceExtensions.Editor
|
||||
@ -27,5 +26,4 @@ namespace MackySoft.SerializeReferenceExtensions.Editor
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@ -1,5 +1,4 @@
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
using System;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
@ -22,7 +21,7 @@ namespace MackySoft.SerializeReferenceExtensions.Editor
|
||||
}
|
||||
|
||||
const int k_MaxTypePopupLineCount = 13;
|
||||
static readonly Type k_UnityObjectType = typeof(UnityEngine.Object);
|
||||
|
||||
static readonly GUIContent k_NullDisplayName = new GUIContent(TypeMenuUtility.k_NullDisplayName);
|
||||
static readonly GUIContent k_IsNotManagedReferenceLabel = new GUIContent("The property type is not manage reference.");
|
||||
|
||||
@ -40,9 +39,24 @@ namespace MackySoft.SerializeReferenceExtensions.Editor
|
||||
// Render label first to avoid label overlap for lists
|
||||
Rect foldoutLabelRect = new Rect(position);
|
||||
foldoutLabelRect.height = EditorGUIUtility.singleLineHeight;
|
||||
foldoutLabelRect = EditorGUI.IndentedRect(foldoutLabelRect);
|
||||
|
||||
// NOTE: IndentedRect should be disabled as it causes extra indentation.
|
||||
//foldoutLabelRect = EditorGUI.IndentedRect(foldoutLabelRect);
|
||||
Rect popupPosition = EditorGUI.PrefixLabel(foldoutLabelRect, label);
|
||||
|
||||
#if UNITY_2021_3_OR_NEWER
|
||||
// Override the label text with the ToString() of the managed reference.
|
||||
var subclassSelectorAttribute = (SubclassSelectorAttribute)attribute;
|
||||
if (subclassSelectorAttribute.UseToStringAsLabel && !property.hasMultipleDifferentValues)
|
||||
{
|
||||
object managedReferenceValue = property.managedReferenceValue;
|
||||
if (managedReferenceValue != null)
|
||||
{
|
||||
label.text = managedReferenceValue.ToString();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// Draw the subclass selector popup.
|
||||
if (EditorGUI.DropdownButton(popupPosition, GetTypeName(property), FocusType.Keyboard))
|
||||
{
|
||||
@ -57,9 +71,17 @@ namespace MackySoft.SerializeReferenceExtensions.Editor
|
||||
Rect foldoutRect = new Rect(position);
|
||||
foldoutRect.height = EditorGUIUtility.singleLineHeight;
|
||||
|
||||
#if UNITY_2022_2_OR_NEWER
|
||||
#if UNITY_2022_2_OR_NEWER && !UNITY_6000_0_OR_NEWER
|
||||
// NOTE: Position x must be adjusted.
|
||||
// FIXME: Is there a more essential solution...?
|
||||
// The most promising is UI Toolkit, but it is currently unable to reproduce all of SubclassSelector features. (Complete provision of contextual menu, e.g.)
|
||||
// 2021.3: No adjustment
|
||||
// 2022.1: No adjustment
|
||||
// 2022.2: Adjustment required
|
||||
// 2022.3: Adjustment required
|
||||
// 2023.1: Adjustment required
|
||||
// 2023.2: Adjustment required
|
||||
// 6000.0: No adjustment
|
||||
foldoutRect.x -= 12;
|
||||
#endif
|
||||
|
||||
@ -129,13 +151,7 @@ namespace MackySoft.SerializeReferenceExtensions.Editor
|
||||
|
||||
Type baseType = ManagedReferenceUtility.GetType(managedReferenceFieldTypename);
|
||||
var popup = new AdvancedTypePopup(
|
||||
TypeCache.GetTypesDerivedFrom(baseType).Append(baseType).Where(p =>
|
||||
(p.IsPublic || p.IsNestedPublic) &&
|
||||
!p.IsAbstract &&
|
||||
!p.IsGenericType &&
|
||||
!k_UnityObjectType.IsAssignableFrom(p) &&
|
||||
Attribute.IsDefined(p,typeof(SerializableAttribute))
|
||||
),
|
||||
TypeSearch.GetTypes(baseType),
|
||||
k_MaxTypePopupLineCount,
|
||||
state
|
||||
);
|
||||
@ -205,4 +221,3 @@ namespace MackySoft.SerializeReferenceExtensions.Editor
|
||||
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@ -1,9 +1,10 @@
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
using System;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
|
||||
namespace MackySoft.SerializeReferenceExtensions.Editor {
|
||||
namespace MackySoft.SerializeReferenceExtensions.Editor
|
||||
{
|
||||
public static class TypeMenuUtility {
|
||||
|
||||
public const string k_NullDisplayName = "<null>";
|
||||
@ -41,5 +42,4 @@ namespace MackySoft.SerializeReferenceExtensions.Editor {
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@ -0,0 +1,142 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using System.Reflection;
|
||||
|
||||
namespace MackySoft.SerializeReferenceExtensions.Editor
|
||||
{
|
||||
public static class TypeSearch
|
||||
{
|
||||
|
||||
#if UNITY_2023_2_OR_NEWER
|
||||
static readonly Dictionary<Type, List<Type>> m_TypeCache = new Dictionary<Type, List<Type>>();
|
||||
#endif
|
||||
|
||||
public static IEnumerable<Type> GetTypes (Type baseType)
|
||||
{
|
||||
#if UNITY_2023_2_OR_NEWER
|
||||
// NOTE: This is a generics solution for Unity 2023.2 and later.
|
||||
// 2023.2 because SerializeReference supports generic type instances and because the behaviour is stable.
|
||||
if (baseType.IsGenericType)
|
||||
{
|
||||
return GetTypesWithGeneric(baseType);
|
||||
}
|
||||
else
|
||||
{
|
||||
return GetTypesUsingTypeCache(baseType);
|
||||
}
|
||||
#else
|
||||
return GetTypesUsingTypeCache(baseType);
|
||||
#endif
|
||||
}
|
||||
|
||||
static IEnumerable<Type> GetTypesUsingTypeCache (Type baseType)
|
||||
{
|
||||
return TypeCache.GetTypesDerivedFrom(baseType)
|
||||
.Append(baseType)
|
||||
.Where(IsValidType);
|
||||
}
|
||||
|
||||
#if UNITY_2023_2_OR_NEWER
|
||||
static IEnumerable<Type> GetTypesWithGeneric (Type baseType)
|
||||
{
|
||||
if (m_TypeCache.TryGetValue(baseType, out List<Type> result))
|
||||
{
|
||||
return result;
|
||||
}
|
||||
|
||||
result = new List<Type>();
|
||||
Type genericTypeDefinition = null;
|
||||
Type[] targetTypeArguments = null;
|
||||
Type[] genericTypeParameters = null;
|
||||
|
||||
if (baseType.IsGenericType)
|
||||
{
|
||||
genericTypeDefinition = baseType.GetGenericTypeDefinition();
|
||||
targetTypeArguments = baseType.GetGenericArguments();
|
||||
genericTypeParameters = genericTypeDefinition.GetGenericArguments();
|
||||
}
|
||||
else
|
||||
{
|
||||
genericTypeDefinition = baseType;
|
||||
targetTypeArguments = Type.EmptyTypes;
|
||||
genericTypeParameters = Type.EmptyTypes;
|
||||
}
|
||||
|
||||
IEnumerable<Type> types = AppDomain.CurrentDomain.GetAssemblies()
|
||||
.SelectMany(x => x.GetTypes())
|
||||
.Where(IsValidType);
|
||||
|
||||
foreach (Type type in types)
|
||||
{
|
||||
Type[] interfaceTypes = type.GetInterfaces();
|
||||
foreach (Type interfaceType in interfaceTypes)
|
||||
{
|
||||
if (!interfaceType.IsGenericType || interfaceType.GetGenericTypeDefinition() != genericTypeDefinition)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Type[] sourceTypeArguments = interfaceType.GetGenericArguments();
|
||||
|
||||
bool allParametersMatch = true;
|
||||
|
||||
for (int i = 0; i < genericTypeParameters.Length; i++)
|
||||
{
|
||||
var variance = genericTypeParameters[i].GenericParameterAttributes & GenericParameterAttributes.VarianceMask;
|
||||
|
||||
Type sourceTypeArgument = sourceTypeArguments[i];
|
||||
Type targetTypeArgument = targetTypeArguments[i];
|
||||
|
||||
if (variance == GenericParameterAttributes.Contravariant)
|
||||
{
|
||||
if (!sourceTypeArgument.IsAssignableFrom(targetTypeArgument))
|
||||
{
|
||||
allParametersMatch = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (variance == GenericParameterAttributes.Covariant)
|
||||
{
|
||||
if (!targetTypeArgument.IsAssignableFrom(sourceTypeArgument))
|
||||
{
|
||||
allParametersMatch = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (sourceTypeArgument != targetTypeArgument)
|
||||
{
|
||||
allParametersMatch = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (allParametersMatch)
|
||||
{
|
||||
result.Add(type);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_TypeCache.Add(baseType, result);
|
||||
return result;
|
||||
}
|
||||
#endif
|
||||
|
||||
static bool IsValidType (Type type)
|
||||
{
|
||||
return
|
||||
(type.IsPublic || type.IsNestedPublic || type.IsNestedPrivate) &&
|
||||
!type.IsAbstract &&
|
||||
!type.IsGenericType &&
|
||||
!typeof(UnityEngine.Object).IsAssignableFrom(type) &&
|
||||
Attribute.IsDefined(type, typeof(SerializableAttribute)) &&
|
||||
!Attribute.IsDefined(type, typeof(HideInTypeMenuAttribute));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5ea24172520aa2646954c1d246e7ba5d
|
||||
@ -1,6 +1,4 @@
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
|
||||
using System;
|
||||
using System;
|
||||
|
||||
/// <summary>
|
||||
/// An attribute that overrides the name of the type displayed in the SubclassSelector popup.
|
||||
@ -34,5 +32,4 @@ public sealed class AddTypeMenuAttribute : Attribute {
|
||||
return (splittedDisplayName.Length != 0) ? splittedDisplayName[splittedDisplayName.Length - 1] : null;
|
||||
}
|
||||
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@ -0,0 +1,9 @@
|
||||
using System;
|
||||
|
||||
/// <summary>
|
||||
/// An attribute that hides the type in the SubclassSelector.
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Interface, AllowMultiple = false, Inherited = false)]
|
||||
public sealed class HideInTypeMenuAttribute : Attribute {
|
||||
|
||||
}
|
||||
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9f48f5d86a108b94a9c26381f5ce678c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -8,9 +8,7 @@
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [
|
||||
"UNITY_2019_3_OR_NEWER"
|
||||
],
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
@ -1,12 +1,16 @@
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
using System;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
/// Attribute to specify the type of the field serialized by the SerializeReference attribute in the inspector.
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Field,AllowMultiple = false)]
|
||||
public sealed class SubclassSelectorAttribute : PropertyAttribute {
|
||||
|
||||
}
|
||||
#endif
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
|
||||
public sealed class SubclassSelectorAttribute : PropertyAttribute
|
||||
{
|
||||
|
||||
#if UNITY_2021_3_OR_NEWER
|
||||
// NOTE: Use managedReferenceValue getter to invoke instance method in SubclassSelectorDrawer.
|
||||
public bool UseToStringAsLabel { get; set; }
|
||||
#endif
|
||||
|
||||
}
|
||||
@ -2,7 +2,7 @@
|
||||
"name": "com.mackysoft.serializereference-extensions",
|
||||
"displayName": "SerializeReference Extensions",
|
||||
"author": { "name": "MackySoft", "url": "https://github.com/mackysoft" },
|
||||
"version": "1.3.1",
|
||||
"version": "1.6.1",
|
||||
"unity": "2021.3",
|
||||
"description": "Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.",
|
||||
"keywords": [ "SerializeReference", "Editor" ],
|
||||
|
||||
@ -19,6 +19,7 @@ The `SubclassSelector` attribute allows you to easily set subclasses of those ab
|
||||
- **[New]** Restore values of previous object from JSON when subclass is changed. (required Unity 2021.3 or later)
|
||||
- **[New]** Copy & Paste the subclass properties. (required Unity 2021.3 or later)
|
||||
- **[New]** Clear & reset the subclass properties. (required Unity 2021.3 or later)
|
||||
- **[New]** Covariance / Contravariance support. (required Unity 2023.2 or later)
|
||||
|
||||
> See below for the reason for the limitation of versions less than Unity 2021.3.
|
||||
>
|
||||
@ -139,7 +140,7 @@ public struct StructCommand : ICommand {
|
||||
|
||||
The `SubclassSelector` attribute supports types that meet the following conditions.
|
||||
|
||||
- Public
|
||||
- Public or nested private
|
||||
- Not abstract
|
||||
- Not generic
|
||||
- Not unity object
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user