#if UNITY_2019_3_OR_NEWER using System; using System.Reflection; using UnityEditor; namespace MackySoft.SerializeReferenceExtensions.Editor { public static class ManagedReferenceUtility { public static object SetManagedReference (this SerializedProperty property,Type type) { object obj = (type != null) ? Activator.CreateInstance(type) : null; property.managedReferenceValue = obj; return obj; } public static Type GetType (string typeName) { int splitIndex = typeName.IndexOf(' '); var assembly = Assembly.Load(typeName.Substring(0,splitIndex)); return assembly.GetType(typeName.Substring(splitIndex + 1)); } } } #endif