2024-02-18 02:38:00 +09:00

68 lines
1.7 KiB
C#

#if UNITY_2019_3_OR_NEWER
using System;
using System.Collections.Generic;
using System.Reflection;
using UnityEditor;
using UnityEngine;
namespace MackySoft.SerializeReferenceExtensions.Editor {
public static class ManagedReferenceUtility {
public static IEnumerable<SerializedProperty> GetChildProperties (this SerializedProperty parent, int depth = 1)
{
parent = parent.Copy();
int depthOfParent = parent.depth;
var enumerator = parent.GetEnumerator();
while (enumerator.MoveNext())
{
if (enumerator.Current is not SerializedProperty childProperty)
{
continue;
}
if (childProperty.depth > (depthOfParent + depth))
{
continue;
}
yield return childProperty.Copy();
}
}
public static object SetManagedReference (this SerializedProperty property,Type type) {
object result = null;
#if UNITY_2021_3_OR_NEWER
// NOTE: managedReferenceValue getter is available only in Unity 2021.3 or later.
if ((type != null) && (property.managedReferenceValue != null))
{
// Restore an previous values from json.
string json = JsonUtility.ToJson(property.managedReferenceValue);
result = JsonUtility.FromJson(json, type);
}
#endif
if (result == null)
{
result = (type != null) ? Activator.CreateInstance(type) : null;
}
property.managedReferenceValue = result;
return result;
}
public static Type GetType (string typeName) {
if (string.IsNullOrEmpty(typeName))
{
return null;
}
int splitIndex = typeName.IndexOf(' ');
var assembly = Assembly.Load(typeName.Substring(0,splitIndex));
return assembly.GetType(typeName.Substring(splitIndex + 1));
}
}
}
#endif