Neg_Utils/Achievments/IAchievmentCallbackReciever.cs

23 lines
609 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace NEG.Utils.Achievments
{
using AchievmentTypes;
public interface IAchievmentCallbackReciever
{
/// <summary>
/// Called when an achivment is completed
/// </summary>
/// <param name="achivment"></param>
void AchievmentCompleted(AchievmentData achivment);
/// <summary>
/// Called when achivment progress changes
/// </summary>
/// <param name="achivment"></param>
void AchievmentStateChanged(AchievmentData achivment);
}
}