Neg_Utils/Achivments/AchivmentData.cs
2022-12-21 15:13:55 +01:00

22 lines
538 B
C#

using Newtonsoft.Json.Linq;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace NEG.Utils.Achivments
{
public class AchivmentData
{
public AchivmentDefinition Achivment { get; private set; }
public int ProgressLeft { get; internal set; }
public bool IsCompleted => ProgressLeft <= 0;
public AchivmentData(AchivmentDefinition achivment, int progressLeft)
{
Achivment = achivment;
ProgressLeft = progressLeft;
}
}
}