Update Example.cs
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@@ -1,3 +1,4 @@
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#if UNITY_2019_3_OR_NEWER
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System;
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using System;
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using UnityEditor;
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using UnityEditor;
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@@ -115,3 +116,5 @@ public class AppleDrawer : PropertyDrawer
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}
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}
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}
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}
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#endif
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#endif
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#endif
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