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mackysoft 2021-04-06 01:09:47 +09:00
commit f06e681251
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#if UNITY_2019_3_OR_NEWER
using System;
using System.Linq;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using UnityEditor.IMGUI.Controls;
namespace MackySoft.SerializeReferenceExtensions.Editor {
public class AdvancedTypePopupItem : AdvancedDropdownItem {
public Type Type { get; }
public AdvancedTypePopupItem (Type type,string name) : base(name) {
Type = type;
}
}
/// <summary>
/// A type popup with a fuzzy finder.
/// </summary>
public class AdvancedTypePopup : AdvancedDropdown {
public static void AddTo (AdvancedDropdownItem root,IEnumerable<Type> types) {
int itemCount = 0;
// Add null item.
var nullItem = new AdvancedTypePopupItem(null,TypeMenuUtility.k_NullDisplayName) {
id = itemCount++
};
root.AddChild(nullItem);
// Add type items.
foreach (Type type in types.OrderByType()) {
string[] splittedTypePath = TypeMenuUtility.GetSplittedTypePath(type);
if (splittedTypePath.Length == 0) {
continue;
}
AdvancedDropdownItem parent = root;
// Add namespace items.
for (int k = 0;(splittedTypePath.Length - 1) > k;k++) {
AdvancedDropdownItem foundItem = GetItem(parent,splittedTypePath[k]);
if (foundItem != null) {
parent = foundItem;
} else {
var newItem = new AdvancedDropdownItem(splittedTypePath[k]) {
id = itemCount++,
};
parent.AddChild(newItem);
parent = newItem;
}
}
// Add type item.
var item = new AdvancedTypePopupItem(type,ObjectNames.NicifyVariableName(splittedTypePath[splittedTypePath.Length - 1])) {
id = itemCount++
};
parent.AddChild(item);
}
}
static AdvancedDropdownItem GetItem (AdvancedDropdownItem parent,string name) {
foreach (AdvancedDropdownItem item in parent.children) {
if (item.name == name) {
return item;
}
}
return null;
}
static readonly float k_HeaderHeight = EditorGUIUtility.singleLineHeight * 2f;
Type[] m_Types;
public event Action<AdvancedTypePopupItem> OnItemSelected;
public AdvancedTypePopup (IEnumerable<Type> types,int maxLineCount,AdvancedDropdownState state) : base(state) {
SetTypes(types);
minimumSize = new Vector2(minimumSize.x,EditorGUIUtility.singleLineHeight * maxLineCount + k_HeaderHeight);
}
public void SetTypes (IEnumerable<Type> types) {
m_Types = types.ToArray();
}
protected override AdvancedDropdownItem BuildRoot () {
var root = new AdvancedDropdownItem("Select Type");
AddTo(root,m_Types);
return root;
}
protected override void ItemSelected (AdvancedDropdownItem item) {
base.ItemSelected(item);
if (item is AdvancedTypePopupItem typePopupItem) {
OnItemSelected?.Invoke(typePopupItem);
}
}
}
}
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#if UNITY_2019_3_OR_NEWER
using System;
using System.Reflection;
using UnityEditor;
namespace MackySoft.SerializeReferenceExtensions.Editor {
public static class ManagedReferenceUtility {
public static Type GetManagedReferenceFieldType (this SerializedProperty property) {
if (property.propertyType != SerializedPropertyType.ManagedReference) {
throw SerializedPropertyTypeMustBeManagedReference(nameof(property));
}
return GetType(property.managedReferenceFieldTypename);
}
public static Type GetManagedReferenceType (this SerializedProperty property) {
if (property.propertyType != SerializedPropertyType.ManagedReference) {
throw SerializedPropertyTypeMustBeManagedReference(nameof(property));
}
return GetType(property.managedReferenceFullTypename);
}
public static object SetManagedReference (this SerializedProperty property,Type type) {
object obj = (type != null) ? Activator.CreateInstance(type) : null;
property.managedReferenceValue = obj;
return obj;
}
static Type GetType (string typeName) {
int splitIndex = typeName.IndexOf(' ');
var assembly = Assembly.Load(typeName.Substring(0,splitIndex));
return assembly.GetType(typeName.Substring(splitIndex + 1));
}
static ArgumentException SerializedPropertyTypeMustBeManagedReference (string paramName) {
return new ArgumentException("The serialized property type must be SerializedPropertyType.ManagedReference.",paramName);
}
}
}
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#if UNITY_2019_3_OR_NEWER
using System;
using System.Linq;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using UnityEditor.IMGUI.Controls;
namespace MackySoft.SerializeReferenceExtensions.Editor {
[CustomPropertyDrawer(typeof(SubclassSelectorAttribute))]
public class SubclassSelectorDrawer : PropertyDrawer {
struct TypePopupCache {
public AdvancedTypePopup TypePopup { get; }
public AdvancedDropdownState State { get; }
public TypePopupCache (AdvancedTypePopup typePopup,AdvancedDropdownState state) {
TypePopup = typePopup;
State = state;
}
}
const int k_MaxTypePopupLineCount = 13;
static readonly Type k_UnityObjectType = typeof(UnityEngine.Object);
static readonly GUIContent k_IsNotManagedReferenceLabel = new GUIContent("The property type is not manage reference.");
readonly Dictionary<string,TypePopupCache> m_TypePopups = new Dictionary<string,TypePopupCache>();
SerializedProperty m_TargetProperty;
public override void OnGUI (Rect position,SerializedProperty property,GUIContent label) {
EditorGUI.BeginProperty(position,label,property);
if (property.propertyType == SerializedPropertyType.ManagedReference) {
TypePopupCache popup = GetTypePopup(property);
// Draw the subclass selector popup.
Rect popupPosition = new Rect(position);
popupPosition.width -= EditorGUIUtility.labelWidth;
popupPosition.x += EditorGUIUtility.labelWidth;
popupPosition.height = EditorGUIUtility.singleLineHeight;
if (EditorGUI.DropdownButton(popupPosition,new GUIContent(GetTypeName(property)),FocusType.Keyboard)) {
m_TargetProperty = property;
popup.TypePopup.Show(popupPosition);
}
// Draw the managed reference property.
EditorGUI.PropertyField(position,property,label,true);
} else {
EditorGUI.LabelField(position,label,k_IsNotManagedReferenceLabel);
}
EditorGUI.EndProperty();
}
TypePopupCache GetTypePopup (SerializedProperty property) {
if (!m_TypePopups.TryGetValue(property.managedReferenceFieldTypename,out TypePopupCache result)) {
var state = new AdvancedDropdownState();
Type baseType = property.GetManagedReferenceFieldType();
var popup = new AdvancedTypePopup(
AppDomain.CurrentDomain.GetAssemblies()
.SelectMany(assembly => assembly.GetTypes())
.Where(p =>
p.IsClass &&
(p.IsPublic || p.IsNestedPublic) &&
!p.IsAbstract &&
!p.IsGenericType &&
baseType.IsAssignableFrom(p) &&
!k_UnityObjectType.IsAssignableFrom(p) &&
Attribute.IsDefined(p,typeof(SerializableAttribute))
),
k_MaxTypePopupLineCount,
state
);
popup.OnItemSelected += item => {
Type type = item.Type;
object obj = m_TargetProperty.SetManagedReference(type);
m_TargetProperty.isExpanded = (obj != null);
m_TargetProperty.serializedObject.ApplyModifiedProperties();
};
m_TypePopups.Add(property.managedReferenceFieldTypename,new TypePopupCache(popup,state));
}
return result;
}
static string GetTypeName (SerializedProperty property) {
if (string.IsNullOrEmpty(property.managedReferenceFullTypename)) {
return TypeMenuUtility.k_NullDisplayName;
}
Type type = property.GetManagedReferenceType();
AddTypeMenuAttribute typeMenu = TypeMenuUtility.GetAttribute(type);
if (typeMenu != null) {
string typeName = typeMenu.GetTypeNameWithoutPath();
if (!string.IsNullOrWhiteSpace(typeName)) {
return ObjectNames.NicifyVariableName(typeName);
}
}
return ObjectNames.NicifyVariableName(type.Name);
}
public override float GetPropertyHeight (SerializedProperty property,GUIContent label) {
return EditorGUI.GetPropertyHeight(property,true);
}
}
}
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#if UNITY_2019_3_OR_NEWER
using System;
using System.Linq;
using System.Collections.Generic;
namespace MackySoft.SerializeReferenceExtensions.Editor {
public static class TypeMenuUtility {
public const string k_NullDisplayName = "<null>";
public static AddTypeMenuAttribute GetAttribute (Type type) {
return Attribute.GetCustomAttribute(type,typeof(AddTypeMenuAttribute)) as AddTypeMenuAttribute;
}
public static string[] GetSplittedTypePath (Type type) {
AddTypeMenuAttribute typeMenu = GetAttribute(type);
if (typeMenu != null) {
return typeMenu.GetSplittedMenuName();
} else {
int splitIndex = type.FullName.LastIndexOf('.');
if (splitIndex >= 0) {
return new string[] { type.FullName.Substring(0,splitIndex),type.FullName.Substring(splitIndex + 1) };
} else {
return new string[] { type.Name };
}
}
}
public static IEnumerable<Type> OrderByType (this IEnumerable<Type> source) {
return source.OrderBy(type => {
if (type == null) {
return -999;
}
return GetAttribute(type)?.Order ?? 0;
});
}
}
}
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#if UNITY_2019_3_OR_NEWER
#pragma warning disable CA1034 // Nested types should not be visible
#pragma warning disable CA2235 // Mark all non-serializable fields
using System;
using UnityEngine;
namespace MackySoft.SerializeReferenceExtensions.Example {
public class Example : MonoBehaviour {
// The type that implements ICommand will be displayed in the popup.
[SerializeReference, SubclassSelector]
ICommand m_Command;
// Collection support
[SerializeReference, SubclassSelector]
ICommand[] m_Commands = Array.Empty<ICommand>();
void Start () {
m_Command?.Execute();
foreach (ICommand command in m_Commands) {
command?.Execute();
}
}
// Nested type support
[Serializable]
public class NestedCommand : ICommand {
public void Execute () {
Debug.Log("Execute NestedCommand");
}
}
}
public interface ICommand {
void Execute ();
}
[Serializable]
public class DebugCommand : ICommand {
[SerializeField]
string m_Message;
public void Execute () {
Debug.Log(m_Message);
}
}
[Serializable]
public class InstantiateCommand : ICommand {
[SerializeField]
GameObject m_Prefab;
public void Execute () {
UnityEngine.Object.Instantiate(m_Prefab,Vector3.zero,Quaternion.identity);
}
}
// Menu override support
[AddTypeMenu("Example/Add Type Menu Command")]
[Serializable]
public class AddTypeMenuCommand : ICommand {
public void Execute () {
Debug.Log("Execute AddTypeMenuCommand");
}
}
}
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#if UNITY_2019_3_OR_NEWER
using System;
/// <summary>
/// An attribute that overrides the name of the type displayed in the SubclassSelector popup.
/// </summary>
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Interface,AllowMultiple = false,Inherited = false)]
public sealed class AddTypeMenuAttribute : Attribute {
public string MenuName { get; }
public int Order { get; }
public AddTypeMenuAttribute (string menuName,int order = 0) {
MenuName = menuName;
Order = order;
}
static readonly char[] k_Separeters = new char[] { '/' };
/// <summary>
/// Returns the menu name split by the '/' separator.
/// </summary>
public string[] GetSplittedMenuName () {
return !string.IsNullOrWhiteSpace(MenuName) ? MenuName.Split(k_Separeters,StringSplitOptions.RemoveEmptyEntries) : Array.Empty<string>();
}
/// <summary>
/// Returns the display name without the path.
/// </summary>
public string GetTypeNameWithoutPath () {
string[] splittedDisplayName = GetSplittedMenuName();
return (splittedDisplayName.Length != 0) ? splittedDisplayName[splittedDisplayName.Length - 1] : null;
}
}
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#if UNITY_2019_3_OR_NEWER
using System;
using UnityEngine;
/// <summary>
/// Attribute to specify the type of the field serialized by the SerializeReference attribute in the inspector.
/// </summary>
[AttributeUsage(AttributeTargets.Field,AllowMultiple = false)]
public sealed class SubclassSelectorAttribute : PropertyAttribute {
}
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94
README.md Normal file
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# Unity SerializeReferenceExtensions
**Inspired by [this post](https://qiita.com/tsukimi_neko/items/7922b2433ed4d8616cce).**
The `SerializeReference` attribute, added in Unity 2019.3, makes it possible to serialize references to interfaces and abstract classes.
The `SubclassSelector` attribute allows you to easily set subclasses of those abstract classes in the Editor that are serialized by `SerializeReference` attribute.
#### Features
- Easily set subclass by popup.
- **[New]** Type finding by fuzzy finder.
- **[New]** Override the type name and path by the `AddTypeMenu` attribute.
## 🔰 Usage
```cs
using System;
using UnityEngine;
public class Example : MonoBehaviour {
// The type that implements ICommand will be displayed in the popup.
[SerializeReference, SubclassSelector]
ICommand m_Command;
// Collection support
[SerializeReference, SubclassSelector]
ICommand[] m_Commands = Array.Empty<ICommand>();
void Start () {
m_Command?.Execute();
foreach (ICommand command in m_Commands) {
command?.Execute();
}
}
// Nested type support
[Serializable]
public class NestedCommand : ICommand {
public void Execute () {
Debug.Log("Execute NestedCommand");
}
}
}
public interface ICommand {
void Execute ();
}
[Serializable]
public class DebugCommand : ICommand {
[SerializeField]
string m_Message;
public void Execute () {
Debug.Log(m_Message);
}
}
[Serializable]
public class InstantiateCommand : ICommand {
[SerializeField]
GameObject m_Prefab;
public void Execute () {
UnityEngine.Object.Instantiate(m_Prefab,Vector3.zero,Quaternion.identity);
}
}
// Menu override support
[AddTypeMenu("Example/Add Type Menu Command")]
[Serializable]
public class AddTypeMenuCommand : ICommand {
public void Execute () {
Debug.Log("Execute AddTypeMenuCommand");
}
}
```
#### Supported Types
The `SubclassSelector` attribute supports types that meet the following conditions.
- Class
- Public
- Not abstract
- Not generic
- Not unity object
- Serializable attribute is applied.

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# Visual Studio 15
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MackySoft.SerializeReferenceExtensions", "MackySoft.SerializeReferenceExtensions.csproj", "{416A0403-CB55-36CC-5B0D-0D345FA05F49}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MackySoft.SerializeReferenceExtensions.Example", "MackySoft.SerializeReferenceExtensions.Example.csproj", "{19A3DFD2-76AC-5BD2-796C-431D7979E720}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MackySoft.SerializeReferenceExtensions.Editor", "MackySoft.SerializeReferenceExtensions.Editor.csproj", "{D1920D53-66A8-7BB7-4FB5-7CA468A92179}"
EndProject
Global
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Release|Any CPU = Release|Any CPU
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{416A0403-CB55-36CC-5B0D-0D345FA05F49}.Release|Any CPU.Build.0 = Release|Any CPU
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{19A3DFD2-76AC-5BD2-796C-431D7979E720}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D1920D53-66A8-7BB7-4FB5-7CA468A92179}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D1920D53-66A8-7BB7-4FB5-7CA468A92179}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D1920D53-66A8-7BB7-4FB5-7CA468A92179}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D1920D53-66A8-7BB7-4FB5-7CA468A92179}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal