better-ui-manager #2
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Delete Branch "better-ui-manager"
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Mainly unsused code to remove
@ -27,0 +32,4 @@[SerializeField, Child(Flag.Optional)] private Image icon;[SerializeField] private ButtonSettings groupButtonSettings;//[SerializeField, Self(Flag.Optional)] private ButtonSettingOverride overrideSettings;remove
@ -0,0 +8,4 @@{public SimpleSoundBehaviour(BaseButton baseButton, FmodSoundData data) : base(baseButton, data){//TODO: use silnet to not play sound?
Will be added in another task
@ -0,0 +73,4 @@{style ={//remove style if you are not setting any
@ -0,0 +28,4 @@elseSetPointerInput();//var keyboardAction = new InputAction(binding: "/<Keyboard>/*");remove
@ -38,1 +43,3 @@defaultPopupPrefab = prefabs[1].GetComponent<MonoDefaultPopup>();var popupCanvas = Resources.Load<GameObject>("UI/PopupCanvas");var defaultPopup = Resources.Load<GameObject>("UI/DefaultPopupPrefab");//Addressables.LoadAssetsAsync<GameObject>(new List<string>() { "NEG/UI/PopupCanvas", "NEG/UI/DefaultPopupPrefab" }, (_) => { }, Addressables.MergeMode.Union).WaitForCompletion();?
@ -0,0 +11,4 @@event Action<object> OnOpened;event Action OnClosed;event Action<BackUsed> UseBack;this event is in different form than other, rename to
OnBackUsed@ -0,0 +4,4 @@{public class SilentEventData : BaseEventData{public SilentEventData(EventSystem eventSystem) : base(eventSystem)Why is this empty?