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| 5eca08b18d |
@@ -0,0 +1,34 @@
|
||||
name: Bug Report
|
||||
description: File a bug report
|
||||
title: "[BUG] "
|
||||
labels: ["bug"]
|
||||
assignees:
|
||||
- mackysoft
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: what-happened
|
||||
attributes:
|
||||
label: What happened?
|
||||
description: Also tell us, what did you expect to happen?
|
||||
placeholder: Tell us what you see!
|
||||
value: "A bug happened!"
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
id: version
|
||||
attributes:
|
||||
label: Package Version
|
||||
description: What version of this package were you running?
|
||||
placeholder: ex. 1.1.2
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
id: unity-version
|
||||
attributes:
|
||||
label: Unity Version
|
||||
description: What version of Unity were you running?
|
||||
placeholder: ex. 2020.3.24f1
|
||||
@@ -0,0 +1,17 @@
|
||||
name: Feature Request
|
||||
description: Suggest an idea for this library
|
||||
title: "[FEATURE] "
|
||||
labels: ["enhancement"]
|
||||
assignees:
|
||||
- mackysoft
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this feature request!
|
||||
- type: textarea
|
||||
id: feature-description
|
||||
attributes:
|
||||
label: Feature destription
|
||||
validations:
|
||||
required: true
|
||||
@@ -0,0 +1,17 @@
|
||||
name: Improvement Request
|
||||
description: Suggest an improve for this library
|
||||
title: "[IMPROVE] "
|
||||
labels: ["enhancement"]
|
||||
assignees:
|
||||
- mackysoft
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this improvement request!
|
||||
- type: textarea
|
||||
id: improvement-description
|
||||
attributes:
|
||||
label: Improvement destription
|
||||
validations:
|
||||
required: true
|
||||
@@ -0,0 +1,15 @@
|
||||
## Description
|
||||
|
||||
<!--
|
||||
Write a brief description of what you what to do with this PR.
|
||||
-->
|
||||
|
||||
|
||||
|
||||
## Changes made
|
||||
|
||||
<!--
|
||||
Itemize the changes.
|
||||
-->
|
||||
|
||||
-
|
||||
@@ -0,0 +1,46 @@
|
||||
name: Build
|
||||
|
||||
on:
|
||||
pull_request: {}
|
||||
push: { branches: [main] }
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: ${{ matrix.targetPlatform }}
|
||||
if: "((github.event_name == 'push' && github.repository_owner == 'mackysoft') || startsWith(github.event.pull_request.head.label, 'mackysoft:'))"
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
targetPlatform:
|
||||
- StandaloneOSX # Build a macOS standalone (Intel 64-bit).
|
||||
- StandaloneWindows # Build a Windows standalone.
|
||||
- StandaloneWindows64 # Build a Windows 64-bit standalone.
|
||||
- StandaloneLinux64 # Build a Linux 64-bit standalone.
|
||||
- iOS # Build an iOS player.
|
||||
- Android # Build an Android .apk standalone app.
|
||||
- WebGL # WebGL.
|
||||
|
||||
steps:
|
||||
# Checkout
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
fetch-depth: 0
|
||||
lfs: true
|
||||
|
||||
# Cache
|
||||
- name: Cache
|
||||
uses: actions/cache@v2
|
||||
with:
|
||||
path: Library
|
||||
key: Library-${{ matrix.targetPlatform }}
|
||||
restore-keys: Library-
|
||||
|
||||
# Build
|
||||
- name: Build
|
||||
uses: game-ci/unity-builder@v2
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE_2020 }}
|
||||
with:
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
@@ -0,0 +1,45 @@
|
||||
name: Export Package
|
||||
|
||||
on:
|
||||
pull_request: {}
|
||||
push: { branches: [main] }
|
||||
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE_2020 }}
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: Build UnityPackage
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
# Checkout
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
lfs: true
|
||||
|
||||
# Cache
|
||||
- name: Cache
|
||||
uses: actions/cache@v2
|
||||
with:
|
||||
path: Library
|
||||
key: Library
|
||||
restore-keys: Library-
|
||||
|
||||
# Build
|
||||
- name: Build .unitypackage
|
||||
uses: game-ci/unity-builder@v4
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
with:
|
||||
unityVersion: 2021.3.29f1
|
||||
buildMethod: MackySoft.PackageTools.Editor.UnityPackageExporter.Export
|
||||
|
||||
# Upload
|
||||
- name: Upload .unitypackage
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: Unity Package
|
||||
path: Build
|
||||
@@ -0,0 +1,132 @@
|
||||
name: Release
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
tag:
|
||||
description: "tag: git tag you want create. (sample 1.0.0)"
|
||||
required: true
|
||||
|
||||
env:
|
||||
GIT_TAG: ${{ github.event.inputs.tag }}
|
||||
|
||||
jobs:
|
||||
update-packagejson:
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
TARGET_FILE: ./Assets/MackySoft/MackySoft.SerializeReferenceExtensions/package.json
|
||||
outputs:
|
||||
sha: ${{ steps.commit.outputs.sha }}
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- name: Output package.json (Before)
|
||||
run: cat ${{ env.TARGET_FILE}}
|
||||
|
||||
- name: Update package.json to version ${{ env.GIT_TAG }}
|
||||
run: sed -i -e "s/\(\"version\":\) \"\(.*\)\",/\1 \"${{ env.GIT_TAG }}\",/" ${{ env.TARGET_FILE }}
|
||||
|
||||
- name: Check update
|
||||
id: check_update
|
||||
run: |
|
||||
cat ${{ env.TARGET_FILE}}
|
||||
git diff --exit-code || echo "::set-output name=changed::1"
|
||||
|
||||
- name: Commit files
|
||||
id: commit
|
||||
if: steps.check_update.outputs.changed == '1'
|
||||
run: |
|
||||
git config --local user.email "41898282+github-actions[bot]@users.noreply.github.com"
|
||||
git config --local user.name "github-actions[bot]"
|
||||
git commit -m "feat: Update package.json to ${{ env.GIT_TAG }}" -a
|
||||
echo "::set-output name=sha::$(git rev-parse HEAD)"
|
||||
|
||||
- name: Check sha
|
||||
run: echo "SHA ${SHA}"
|
||||
env:
|
||||
SHA: ${{ steps.commit.outputs.sha }}
|
||||
|
||||
- name: Create Tag
|
||||
if: steps.check_update.outputs.changed == '1'
|
||||
run: git tag ${{ env.GIT_TAG }}
|
||||
|
||||
- name: Push changes
|
||||
if: steps.check_update.outputs.changed == '1'
|
||||
uses: ad-m/github-push-action@master
|
||||
with:
|
||||
github_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
branch: ${{ github.ref }}
|
||||
tags: true
|
||||
|
||||
build:
|
||||
needs: [update-packagejson]
|
||||
strategy:
|
||||
matrix:
|
||||
unity: ["2021.3.29f1"]
|
||||
include:
|
||||
- unityVersion: 2021.3.29f1
|
||||
license: UNITY_LICENSE
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 15
|
||||
steps:
|
||||
- run: echo ${{ needs.update-packagejson.outputs.sha }}
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
ref: ${{ needs.update-packagejson.outputs.sha }}
|
||||
|
||||
- name: Export unitypackage
|
||||
uses: game-ci/unity-builder@v4
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
with:
|
||||
projectPath: .
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: StandaloneLinux64
|
||||
buildMethod: MackySoft.PackageTools.Editor.UnityPackageExporter.Export
|
||||
versioning: None
|
||||
|
||||
- name: check all .meta is commited
|
||||
run: |
|
||||
if git ls-files --others --exclude-standard -t | grep --regexp='[.]meta$'; then
|
||||
echo "Detected .meta file generated. Do you forgot commit a .meta file?"
|
||||
exit 1
|
||||
else
|
||||
echo "Great, all .meta files are commited."
|
||||
fi
|
||||
working-directory: .
|
||||
|
||||
# Store artifacts.
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: SerializeReference-Extensions.unitypackage
|
||||
path: ./Build/SerializeReference-Extensions.unitypackage
|
||||
|
||||
create-release:
|
||||
needs: [update-packagejson, build]
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
# Create Releases
|
||||
- uses: actions/create-release@v1
|
||||
id: create_release
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
tag_name: ${{ env.GIT_TAG }}
|
||||
release_name: ${{ env.GIT_TAG }}
|
||||
commitish: ${{ needs.update-packagejson.outputs.sha }}
|
||||
draft: true
|
||||
prerelease: false
|
||||
|
||||
# Download(All) Artifacts to current directory
|
||||
- uses: actions/download-artifact@v4
|
||||
|
||||
# Upload to Releases(unitypackage)
|
||||
- uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||
asset_path: ./SerializeReference-Extensions.unitypackage/SerializeReference-Extensions.unitypackage
|
||||
asset_name: SerializeReference-Extensions.unitypackage
|
||||
asset_content_type: application/octet-stream
|
||||
+10
-7
@@ -1,6 +1,6 @@
|
||||
# This .gitignore file should be placed at the root of your Unity project directory
|
||||
#
|
||||
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
|
||||
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
|
||||
#
|
||||
/[Ll]ibrary/
|
||||
/[Tt]emp/
|
||||
@@ -14,11 +14,11 @@
|
||||
# They also could contain extremely sensitive data
|
||||
/[Mm]emoryCaptures/
|
||||
|
||||
# Asset meta data should only be ignored when the corresponding asset is also ignored
|
||||
!/[Aa]ssets/**/*.meta
|
||||
# Recordings can get excessive in size
|
||||
/[Rr]ecordings/
|
||||
|
||||
# Uncomment this line if you wish to ignore the asset store tools plugin
|
||||
# /[Aa]ssets/AssetStoreTools*
|
||||
/[Aa]ssets/AssetStoreTools*
|
||||
|
||||
# Autogenerated Jetbrains Rider plugin
|
||||
/[Aa]ssets/Plugins/Editor/JetBrains*
|
||||
@@ -32,7 +32,9 @@
|
||||
# Autogenerated VS/MD/Consulo solution and project files
|
||||
ExportedObj/
|
||||
.consulo/
|
||||
*.csproj
|
||||
*.unityproj
|
||||
*.sln
|
||||
*.suo
|
||||
*.tmp
|
||||
*.user
|
||||
@@ -55,7 +57,9 @@ sysinfo.txt
|
||||
|
||||
# Builds
|
||||
*.apk
|
||||
*.aab
|
||||
*.unitypackage
|
||||
*.app
|
||||
|
||||
# Crashlytics generated file
|
||||
crashlytics-build.properties
|
||||
@@ -67,9 +71,8 @@ crashlytics-build.properties
|
||||
/[Aa]ssets/[Ss]treamingAssets/aa.meta
|
||||
/[Aa]ssets/[Ss]treamingAssets/aa/*
|
||||
|
||||
# Asset Store Tools
|
||||
/[Aa]ssets/[Aa]ssetStoreTools.meta
|
||||
/[Aa]ssets/[Aa]ssetStoreTools/
|
||||
# Visual Studio Code directory
|
||||
.vscode/
|
||||
|
||||
# Plugins
|
||||
/[Aa]ssets/[Pp]lugins.meta
|
||||
|
||||
@@ -1,676 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<LangVersion>8.0</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>10.0.20506</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<RootNamespace></RootNamespace>
|
||||
<ProjectGuid>{DBA81C0C-2909-6E1C-966B-5AA13C17CC10}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<AssemblyName>Assembly-CSharp</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<BaseDirectory>.</BaseDirectory>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>Temp\Bin\Debug\</OutputPath>
|
||||
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Other similar extension points exist, see Microsoft.Common.targets.
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folderAsset: yes
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externalObjects: {}
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using System.Collections.Generic;
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using System;
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using UnityEditor;
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using UnityEngine;
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[Serializable]
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public abstract class Food
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{
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public string name;
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public float kcal;
|
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}
|
||||
|
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[Serializable]
|
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public class Apple : Food
|
||||
{
|
||||
public Apple ()
|
||||
{
|
||||
name = "Apple";
|
||||
kcal = 100f;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class Peach : Food
|
||||
{
|
||||
public Peach ()
|
||||
{
|
||||
name = "Peach";
|
||||
kcal = 100f;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class Grape : Food
|
||||
{
|
||||
public Grape ()
|
||||
{
|
||||
name = "Grape";
|
||||
kcal = 100f;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
[HideInTypeMenu]
|
||||
public class Banana : Food
|
||||
{
|
||||
public Banana ()
|
||||
{
|
||||
name = "Banana";
|
||||
kcal = 100f;
|
||||
}
|
||||
}
|
||||
|
||||
public class Example : MonoBehaviour
|
||||
{
|
||||
|
||||
[SerializeReference]
|
||||
public Food food1 = new Apple();
|
||||
|
||||
[SerializeReference]
|
||||
public Food food2 = new Peach();
|
||||
|
||||
[SerializeReference]
|
||||
public Food food3 = new Grape();
|
||||
|
||||
[SerializeReference, SubclassSelector]
|
||||
public Food foodOne = new Apple();
|
||||
|
||||
[SerializeReference, SubclassSelector]
|
||||
public Food foodTwo = new Peach();
|
||||
|
||||
// UseToStringAsLabel support on UNITY_2021_3_OR_NEWER
|
||||
[SerializeReference, SubclassSelector(UseToStringAsLabel = true)]
|
||||
public Food foodThree = new Grape();
|
||||
|
||||
[SerializeReference]
|
||||
public List<Food> foodsOne = new List<Food>
|
||||
{
|
||||
new Apple(),
|
||||
new Peach(),
|
||||
new Grape()
|
||||
};
|
||||
|
||||
[SerializeReference, SubclassSelector]
|
||||
public List<Food> foodsTwo = new List<Food>
|
||||
{
|
||||
new Apple(),
|
||||
new Peach(),
|
||||
new Grape()
|
||||
};
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
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||||
|
||||
/// These classes are in a folder named "Editor" in the project
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||||
|
||||
[CustomPropertyDrawer(typeof(Peach), true)]
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||||
public class PeachDrawer : PropertyDrawer
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{
|
||||
public override void OnGUI (Rect position, SerializedProperty property, GUIContent label)
|
||||
{
|
||||
position.height = EditorGUIUtility.singleLineHeight;
|
||||
EditorGUI.PropertyField(position, property.FindPropertyRelative("name"));
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||||
|
||||
position.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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||||
EditorGUI.PropertyField(position, property.FindPropertyRelative("kcal"));
|
||||
}
|
||||
|
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public override float GetPropertyHeight (SerializedProperty property, GUIContent label)
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{
|
||||
return EditorGUIUtility.singleLineHeight * 2 + EditorGUIUtility.standardVerticalSpacing * 1;
|
||||
}
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||||
}
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[CustomPropertyDrawer(typeof(Apple), true)]
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||||
public class AppleDrawer : PropertyDrawer
|
||||
{
|
||||
public override void OnGUI (Rect position, SerializedProperty property, GUIContent label)
|
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{
|
||||
EditorGUI.LabelField(position, "I'm an apple!");
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}
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public override float GetPropertyHeight (SerializedProperty property, GUIContent label)
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{
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return EditorGUIUtility.singleLineHeight;
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}
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}
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+39
-5
@@ -1,5 +1,4 @@
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#if UNITY_2019_3_OR_NEWER
|
||||
using System;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
@@ -23,6 +22,8 @@ namespace MackySoft.SerializeReferenceExtensions.Editor {
|
||||
/// </summary>
|
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public class AdvancedTypePopup : AdvancedDropdown {
|
||||
|
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const int kMaxNamespaceNestCount = 16;
|
||||
|
||||
public static void AddTo (AdvancedDropdownItem root,IEnumerable<Type> types) {
|
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int itemCount = 0;
|
||||
|
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@@ -32,8 +33,39 @@ namespace MackySoft.SerializeReferenceExtensions.Editor {
|
||||
};
|
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root.AddChild(nullItem);
|
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|
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Type[] typeArray = types.OrderByType().ToArray();
|
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|
||||
// Single namespace if the root has one namespace and the nest is unbranched.
|
||||
bool isSingleNamespace = true;
|
||||
string[] namespaces = new string[kMaxNamespaceNestCount];
|
||||
foreach (Type type in typeArray) {
|
||||
string[] splittedTypePath = TypeMenuUtility.GetSplittedTypePath(type);
|
||||
if (splittedTypePath.Length <= 1) {
|
||||
continue;
|
||||
}
|
||||
// If they explicitly want sub category, let them do.
|
||||
if (TypeMenuUtility.GetAttribute(type) != null) {
|
||||
isSingleNamespace = false;
|
||||
break;
|
||||
}
|
||||
for (int k = 0;(splittedTypePath.Length - 1) > k;k++) {
|
||||
string ns = namespaces[k];
|
||||
if (ns == null) {
|
||||
namespaces[k] = splittedTypePath[k];
|
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}
|
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else if (ns != splittedTypePath[k]) {
|
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isSingleNamespace = false;
|
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break;
|
||||
}
|
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}
|
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|
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if (!isSingleNamespace) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Add type items.
|
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foreach (Type type in types.OrderByType()) {
|
||||
foreach (Type type in typeArray) {
|
||||
string[] splittedTypePath = TypeMenuUtility.GetSplittedTypePath(type);
|
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if (splittedTypePath.Length == 0) {
|
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continue;
|
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@@ -42,11 +74,13 @@ namespace MackySoft.SerializeReferenceExtensions.Editor {
|
||||
AdvancedDropdownItem parent = root;
|
||||
|
||||
// Add namespace items.
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if (!isSingleNamespace) {
|
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for (int k = 0;(splittedTypePath.Length - 1) > k;k++) {
|
||||
AdvancedDropdownItem foundItem = GetItem(parent,splittedTypePath[k]);
|
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if (foundItem != null) {
|
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parent = foundItem;
|
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} else {
|
||||
}
|
||||
else {
|
||||
var newItem = new AdvancedDropdownItem(splittedTypePath[k]) {
|
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id = itemCount++,
|
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};
|
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@@ -54,6 +88,7 @@ namespace MackySoft.SerializeReferenceExtensions.Editor {
|
||||
parent = newItem;
|
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}
|
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}
|
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}
|
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|
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// Add type item.
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var item = new AdvancedTypePopupItem(type,ObjectNames.NicifyVariableName(splittedTypePath[splittedTypePath.Length - 1])) {
|
||||
@@ -102,4 +137,3 @@ namespace MackySoft.SerializeReferenceExtensions.Editor {
|
||||
|
||||
}
|
||||
}
|
||||
#endif
|
||||
+1
-3
@@ -12,9 +12,7 @@
|
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"overrideReferences": false,
|
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"precompiledReferences": [],
|
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"autoReferenced": true,
|
||||
"defineConstraints": [
|
||||
"UNITY_2019_3_OR_NEWER"
|
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],
|
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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+107
@@ -0,0 +1,107 @@
|
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// NOTE: managedReferenceValue getter is available only in Unity 2021.3 or later.
|
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#if UNITY_2021_3_OR_NEWER
|
||||
using System;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MackySoft.SerializeReferenceExtensions.Editor
|
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{
|
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public static class ManagedReferenceContextualPropertyMenu
|
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{
|
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|
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const string kCopiedPropertyPathKey = "SerializeReferenceExtensions.CopiedPropertyPath";
|
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const string kClipboardKey = "SerializeReferenceExtensions.CopyAndPasteProperty";
|
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|
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static readonly GUIContent kPasteContent = new GUIContent("Paste Property");
|
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static readonly GUIContent kNewInstanceContent = new GUIContent("New Instance");
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static readonly GUIContent kResetAndNewInstanceContent = new GUIContent("Reset and New Instance");
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|
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[InitializeOnLoadMethod]
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static void Initialize ()
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{
|
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EditorApplication.contextualPropertyMenu += OnContextualPropertyMenu;
|
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}
|
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|
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static void OnContextualPropertyMenu (GenericMenu menu, SerializedProperty property)
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{
|
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if (property.propertyType == SerializedPropertyType.ManagedReference)
|
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{
|
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// NOTE: When the callback function is called, the SerializedProperty is rewritten to the property that was being moused over at the time,
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// so a new SerializedProperty instance must be created.
|
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SerializedProperty clonedProperty = property.Copy();
|
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|
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menu.AddItem(new GUIContent($"Copy \"{property.propertyPath}\" property"), false, Copy, clonedProperty);
|
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|
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string copiedPropertyPath = SessionState.GetString(kCopiedPropertyPathKey, string.Empty);
|
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if (!string.IsNullOrEmpty(copiedPropertyPath))
|
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{
|
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menu.AddItem(new GUIContent($"Paste \"{copiedPropertyPath}\" property"), false, Paste, clonedProperty);
|
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}
|
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else
|
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{
|
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menu.AddDisabledItem(kPasteContent);
|
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}
|
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|
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menu.AddSeparator("");
|
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|
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bool hasInstance = clonedProperty.managedReferenceValue != null;
|
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if (hasInstance)
|
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{
|
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menu.AddItem(kNewInstanceContent, false, NewInstance, clonedProperty);
|
||||
menu.AddItem(kResetAndNewInstanceContent, false, ResetAndNewInstance, clonedProperty);
|
||||
}
|
||||
else
|
||||
{
|
||||
menu.AddDisabledItem(kNewInstanceContent);
|
||||
menu.AddDisabledItem(kResetAndNewInstanceContent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void Copy (object customData)
|
||||
{
|
||||
SerializedProperty property = (SerializedProperty)customData;
|
||||
string json = JsonUtility.ToJson(property.managedReferenceValue);
|
||||
SessionState.SetString(kCopiedPropertyPathKey, property.propertyPath);
|
||||
SessionState.SetString(kClipboardKey, json);
|
||||
}
|
||||
|
||||
static void Paste (object customData)
|
||||
{
|
||||
SerializedProperty property = (SerializedProperty)customData;
|
||||
string json = SessionState.GetString(kClipboardKey, string.Empty);
|
||||
if (string.IsNullOrEmpty(json))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Undo.RecordObject(property.serializedObject.targetObject, "Paste Property");
|
||||
JsonUtility.FromJsonOverwrite(json, property.managedReferenceValue);
|
||||
property.serializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
|
||||
static void NewInstance (object customData)
|
||||
{
|
||||
SerializedProperty property = (SerializedProperty)customData;
|
||||
string json = JsonUtility.ToJson(property.managedReferenceValue);
|
||||
|
||||
Undo.RecordObject(property.serializedObject.targetObject, "New Instance");
|
||||
property.managedReferenceValue = JsonUtility.FromJson(json, property.managedReferenceValue.GetType());
|
||||
property.serializedObject.ApplyModifiedProperties();
|
||||
|
||||
Debug.Log($"Create new instance of \"{property.propertyPath}\".");
|
||||
}
|
||||
|
||||
static void ResetAndNewInstance (object customData)
|
||||
{
|
||||
SerializedProperty property = (SerializedProperty)customData;
|
||||
|
||||
Undo.RecordObject(property.serializedObject.targetObject, "Reset and New Instance");
|
||||
property.managedReferenceValue = Activator.CreateInstance(property.managedReferenceValue.GetType());
|
||||
property.serializedObject.ApplyModifiedProperties();
|
||||
|
||||
Debug.Log($"Reset property and created new instance of \"{property.propertyPath}\".");
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 734d3eb8da4785b49919aea6db62d877
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+31
-26
@@ -1,41 +1,46 @@
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
using System;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MackySoft.SerializeReferenceExtensions.Editor
|
||||
{
|
||||
|
||||
namespace MackySoft.SerializeReferenceExtensions.Editor {
|
||||
public static class ManagedReferenceUtility {
|
||||
|
||||
public static Type GetManagedReferenceFieldType (this SerializedProperty property) {
|
||||
if (property.propertyType != SerializedPropertyType.ManagedReference) {
|
||||
throw SerializedPropertyTypeMustBeManagedReference(nameof(property));
|
||||
}
|
||||
return GetType(property.managedReferenceFieldTypename);
|
||||
}
|
||||
|
||||
public static Type GetManagedReferenceType (this SerializedProperty property) {
|
||||
if (property.propertyType != SerializedPropertyType.ManagedReference) {
|
||||
throw SerializedPropertyTypeMustBeManagedReference(nameof(property));
|
||||
}
|
||||
return GetType(property.managedReferenceFullTypename);
|
||||
}
|
||||
|
||||
public static object SetManagedReference (this SerializedProperty property,Type type) {
|
||||
object obj = (type != null) ? Activator.CreateInstance(type) : null;
|
||||
property.managedReferenceValue = obj;
|
||||
return obj;
|
||||
object result = null;
|
||||
|
||||
#if UNITY_2021_3_OR_NEWER
|
||||
// NOTE: managedReferenceValue getter is available only in Unity 2021.3 or later.
|
||||
if ((type != null) && (property.managedReferenceValue != null))
|
||||
{
|
||||
// Restore an previous values from json.
|
||||
string json = JsonUtility.ToJson(property.managedReferenceValue);
|
||||
result = JsonUtility.FromJson(json, type);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (result == null)
|
||||
{
|
||||
result = (type != null) ? Activator.CreateInstance(type) : null;
|
||||
}
|
||||
|
||||
property.managedReferenceValue = result;
|
||||
return result;
|
||||
|
||||
}
|
||||
|
||||
public static Type GetType (string typeName) {
|
||||
if (string.IsNullOrEmpty(typeName))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
static Type GetType (string typeName) {
|
||||
int splitIndex = typeName.IndexOf(' ');
|
||||
var assembly = Assembly.Load(typeName.Substring(0,splitIndex));
|
||||
return assembly.GetType(typeName.Substring(splitIndex + 1));
|
||||
}
|
||||
|
||||
static ArgumentException SerializedPropertyTypeMustBeManagedReference (string paramName) {
|
||||
return new ArgumentException("The serialized property type must be SerializedPropertyType.ManagedReference.",paramName);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,80 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using System.Reflection;
|
||||
|
||||
namespace MackySoft.SerializeReferenceExtensions.Editor
|
||||
{
|
||||
public static class PropertyDrawerCache
|
||||
{
|
||||
|
||||
static readonly Dictionary<Type, PropertyDrawer> s_Caches = new Dictionary<Type, PropertyDrawer>();
|
||||
|
||||
public static bool TryGetPropertyDrawer (Type type,out PropertyDrawer drawer)
|
||||
{
|
||||
if (!s_Caches.TryGetValue(type,out drawer))
|
||||
{
|
||||
Type drawerType = GetCustomPropertyDrawerType(type);
|
||||
drawer = (drawerType != null) ? (PropertyDrawer)Activator.CreateInstance(drawerType) : null;
|
||||
|
||||
s_Caches.Add(type, drawer);
|
||||
}
|
||||
return (drawer != null);
|
||||
}
|
||||
|
||||
static Type GetCustomPropertyDrawerType (Type type)
|
||||
{
|
||||
Type[] interfaceTypes = type.GetInterfaces();
|
||||
|
||||
var types = TypeCache.GetTypesWithAttribute<CustomPropertyDrawer>();
|
||||
foreach (Type drawerType in types)
|
||||
{
|
||||
var customPropertyDrawerAttributes = drawerType.GetCustomAttributes(typeof(CustomPropertyDrawer), true);
|
||||
foreach (CustomPropertyDrawer customPropertyDrawer in customPropertyDrawerAttributes)
|
||||
{
|
||||
var field = customPropertyDrawer.GetType().GetField("m_Type", BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
if (field != null)
|
||||
{
|
||||
var fieldType = field.GetValue(customPropertyDrawer) as Type;
|
||||
if (fieldType != null)
|
||||
{
|
||||
if (fieldType == type)
|
||||
{
|
||||
return drawerType;
|
||||
}
|
||||
|
||||
// If the property drawer also allows for being applied to child classes, check if they match
|
||||
var useForChildrenField = customPropertyDrawer.GetType().GetField("m_UseForChildren", BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
if (useForChildrenField != null)
|
||||
{
|
||||
object useForChildrenValue = useForChildrenField.GetValue(customPropertyDrawer);
|
||||
if (useForChildrenValue is bool && (bool)useForChildrenValue)
|
||||
{
|
||||
// Check interfaces
|
||||
if (Array.Exists(interfaceTypes, interfaceType => interfaceType == fieldType))
|
||||
{
|
||||
return drawerType;
|
||||
}
|
||||
|
||||
// Check derived types
|
||||
Type baseType = type.BaseType;
|
||||
while (baseType != null)
|
||||
{
|
||||
if (baseType == fieldType)
|
||||
{
|
||||
return drawerType;
|
||||
}
|
||||
|
||||
baseType = baseType.BaseType;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 075fe3cc9403a8947bc325d8515e9a69
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+29
@@ -0,0 +1,29 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
|
||||
namespace MackySoft.SerializeReferenceExtensions.Editor
|
||||
{
|
||||
public static class SerializedPropertyExtensions
|
||||
{
|
||||
public static IEnumerable<SerializedProperty> GetChildProperties (this SerializedProperty parent, int depth = 1)
|
||||
{
|
||||
parent = parent.Copy();
|
||||
|
||||
int depthOfParent = parent.depth;
|
||||
var enumerator = parent.GetEnumerator();
|
||||
|
||||
while (enumerator.MoveNext())
|
||||
{
|
||||
if (enumerator.Current is not SerializedProperty childProperty)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (childProperty.depth > (depthOfParent + depth))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
yield return childProperty.Copy();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b934aeca38cb7a24cabd6047fe0e298a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+144
-44
@@ -1,12 +1,12 @@
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
using System;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
using UnityEditor.IMGUI.Controls;
|
||||
|
||||
namespace MackySoft.SerializeReferenceExtensions.Editor {
|
||||
namespace MackySoft.SerializeReferenceExtensions.Editor
|
||||
{
|
||||
|
||||
[CustomPropertyDrawer(typeof(SubclassSelectorAttribute))]
|
||||
public class SubclassSelectorDrawer : PropertyDrawer {
|
||||
@@ -21,93 +21,193 @@ namespace MackySoft.SerializeReferenceExtensions.Editor {
|
||||
}
|
||||
|
||||
const int k_MaxTypePopupLineCount = 13;
|
||||
static readonly Type k_UnityObjectType = typeof(UnityEngine.Object);
|
||||
|
||||
static readonly GUIContent k_NullDisplayName = new GUIContent(TypeMenuUtility.k_NullDisplayName);
|
||||
static readonly GUIContent k_IsNotManagedReferenceLabel = new GUIContent("The property type is not manage reference.");
|
||||
|
||||
readonly Dictionary<string,TypePopupCache> m_TypePopups = new Dictionary<string,TypePopupCache>();
|
||||
readonly Dictionary<string,GUIContent> m_TypeNameCaches = new Dictionary<string,GUIContent>();
|
||||
|
||||
SerializedProperty m_TargetProperty;
|
||||
|
||||
public override void OnGUI (Rect position,SerializedProperty property,GUIContent label) {
|
||||
EditorGUI.BeginProperty(position,label,property);
|
||||
public override void OnGUI (Rect position, SerializedProperty property, GUIContent label)
|
||||
{
|
||||
EditorGUI.BeginProperty(position, label, property);
|
||||
|
||||
if (property.propertyType == SerializedPropertyType.ManagedReference) {
|
||||
TypePopupCache popup = GetTypePopup(property);
|
||||
if (property.propertyType == SerializedPropertyType.ManagedReference)
|
||||
{
|
||||
// Render label first to avoid label overlap for lists
|
||||
Rect foldoutLabelRect = new Rect(position);
|
||||
foldoutLabelRect.height = EditorGUIUtility.singleLineHeight;
|
||||
foldoutLabelRect = EditorGUI.IndentedRect(foldoutLabelRect);
|
||||
Rect popupPosition = EditorGUI.PrefixLabel(foldoutLabelRect, label);
|
||||
|
||||
#if UNITY_2021_3_OR_NEWER
|
||||
// Override the label text with the ToString() of the managed reference.
|
||||
var subclassSelectorAttribute = (SubclassSelectorAttribute)attribute;
|
||||
if (subclassSelectorAttribute.UseToStringAsLabel && !property.hasMultipleDifferentValues)
|
||||
{
|
||||
object managedReferenceValue = property.managedReferenceValue;
|
||||
if (managedReferenceValue != null)
|
||||
{
|
||||
label.text = managedReferenceValue.ToString();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// Draw the subclass selector popup.
|
||||
Rect popupPosition = new Rect(position);
|
||||
popupPosition.width -= EditorGUIUtility.labelWidth;
|
||||
popupPosition.x += EditorGUIUtility.labelWidth;
|
||||
popupPosition.height = EditorGUIUtility.singleLineHeight;
|
||||
|
||||
if (EditorGUI.DropdownButton(popupPosition,new GUIContent(GetTypeName(property)),FocusType.Keyboard)) {
|
||||
if (EditorGUI.DropdownButton(popupPosition, GetTypeName(property), FocusType.Keyboard))
|
||||
{
|
||||
TypePopupCache popup = GetTypePopup(property);
|
||||
m_TargetProperty = property;
|
||||
popup.TypePopup.Show(popupPosition);
|
||||
}
|
||||
|
||||
// Draw the managed reference property.
|
||||
EditorGUI.PropertyField(position,property,label,true);
|
||||
} else {
|
||||
EditorGUI.LabelField(position,label,k_IsNotManagedReferenceLabel);
|
||||
// Draw the foldout.
|
||||
if (!string.IsNullOrEmpty(property.managedReferenceFullTypename))
|
||||
{
|
||||
Rect foldoutRect = new Rect(position);
|
||||
foldoutRect.height = EditorGUIUtility.singleLineHeight;
|
||||
|
||||
#if UNITY_2022_2
|
||||
// NOTE: Position x must be adjusted.
|
||||
// FIXME: Is there a more essential solution...?
|
||||
foldoutRect.x -= 12;
|
||||
#endif
|
||||
|
||||
property.isExpanded = EditorGUI.Foldout(foldoutRect, property.isExpanded, GUIContent.none, true);
|
||||
}
|
||||
|
||||
// Draw property if expanded.
|
||||
if (property.isExpanded)
|
||||
{
|
||||
using (new EditorGUI.IndentLevelScope())
|
||||
{
|
||||
// Check if a custom property drawer exists for this type.
|
||||
PropertyDrawer customDrawer = GetCustomPropertyDrawer(property);
|
||||
if (customDrawer != null)
|
||||
{
|
||||
// Draw the property with custom property drawer.
|
||||
Rect indentedRect = position;
|
||||
float foldoutDifference = EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
|
||||
indentedRect.height = customDrawer.GetPropertyHeight(property, label);
|
||||
indentedRect.y += foldoutDifference;
|
||||
customDrawer.OnGUI(indentedRect, property, label);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Draw the properties of the child elements.
|
||||
// NOTE: In the following code, since the foldout layout isn't working properly, I'll iterate through the properties of the child elements myself.
|
||||
// EditorGUI.PropertyField(position, property, GUIContent.none, true);
|
||||
|
||||
Rect childPosition = position;
|
||||
childPosition.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
|
||||
foreach (SerializedProperty childProperty in property.GetChildProperties())
|
||||
{
|
||||
float height = EditorGUI.GetPropertyHeight(childProperty, new GUIContent(childProperty.displayName, childProperty.tooltip), true);
|
||||
childPosition.height = height;
|
||||
EditorGUI.PropertyField(childPosition, childProperty, true);
|
||||
|
||||
childPosition.y += height + EditorGUIUtility.standardVerticalSpacing;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
EditorGUI.LabelField(position, label, k_IsNotManagedReferenceLabel);
|
||||
}
|
||||
|
||||
EditorGUI.EndProperty();
|
||||
}
|
||||
|
||||
PropertyDrawer GetCustomPropertyDrawer (SerializedProperty property)
|
||||
{
|
||||
Type propertyType = ManagedReferenceUtility.GetType(property.managedReferenceFullTypename);
|
||||
if (propertyType != null && PropertyDrawerCache.TryGetPropertyDrawer(propertyType, out PropertyDrawer drawer))
|
||||
{
|
||||
return drawer;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
TypePopupCache GetTypePopup (SerializedProperty property) {
|
||||
if (!m_TypePopups.TryGetValue(property.managedReferenceFieldTypename,out TypePopupCache result)) {
|
||||
// Cache this string. This property internally call Assembly.GetName, which result in a large allocation.
|
||||
string managedReferenceFieldTypename = property.managedReferenceFieldTypename;
|
||||
|
||||
if (!m_TypePopups.TryGetValue(managedReferenceFieldTypename,out TypePopupCache result)) {
|
||||
var state = new AdvancedDropdownState();
|
||||
|
||||
Type baseType = property.GetManagedReferenceFieldType();
|
||||
Type baseType = ManagedReferenceUtility.GetType(managedReferenceFieldTypename);
|
||||
var popup = new AdvancedTypePopup(
|
||||
AppDomain.CurrentDomain.GetAssemblies()
|
||||
.SelectMany(assembly => assembly.GetTypes())
|
||||
.Where(p =>
|
||||
p.IsClass &&
|
||||
(p.IsPublic || p.IsNestedPublic) &&
|
||||
!p.IsAbstract &&
|
||||
!p.IsGenericType &&
|
||||
baseType.IsAssignableFrom(p) &&
|
||||
!k_UnityObjectType.IsAssignableFrom(p) &&
|
||||
Attribute.IsDefined(p,typeof(SerializableAttribute))
|
||||
),
|
||||
TypeMenuUtility.GetTypes(baseType),
|
||||
k_MaxTypePopupLineCount,
|
||||
state
|
||||
);
|
||||
popup.OnItemSelected += item => {
|
||||
Type type = item.Type;
|
||||
object obj = m_TargetProperty.SetManagedReference(type);
|
||||
m_TargetProperty.isExpanded = (obj != null);
|
||||
m_TargetProperty.serializedObject.ApplyModifiedProperties();
|
||||
|
||||
// Apply changes to individual serialized objects.
|
||||
foreach (var targetObject in m_TargetProperty.serializedObject.targetObjects) {
|
||||
SerializedObject individualObject = new SerializedObject(targetObject);
|
||||
SerializedProperty individualProperty = individualObject.FindProperty(m_TargetProperty.propertyPath);
|
||||
object obj = individualProperty.SetManagedReference(type);
|
||||
individualProperty.isExpanded = (obj != null);
|
||||
|
||||
individualObject.ApplyModifiedProperties();
|
||||
individualObject.Update();
|
||||
}
|
||||
};
|
||||
|
||||
m_TypePopups.Add(property.managedReferenceFieldTypename,new TypePopupCache(popup,state));
|
||||
result = new TypePopupCache(popup, state);
|
||||
m_TypePopups.Add(managedReferenceFieldTypename, result);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
static string GetTypeName (SerializedProperty property) {
|
||||
if (string.IsNullOrEmpty(property.managedReferenceFullTypename)) {
|
||||
return TypeMenuUtility.k_NullDisplayName;
|
||||
GUIContent GetTypeName (SerializedProperty property) {
|
||||
// Cache this string.
|
||||
string managedReferenceFullTypename = property.managedReferenceFullTypename;
|
||||
|
||||
if (string.IsNullOrEmpty(managedReferenceFullTypename)) {
|
||||
return k_NullDisplayName;
|
||||
}
|
||||
if (m_TypeNameCaches.TryGetValue(managedReferenceFullTypename,out GUIContent cachedTypeName)) {
|
||||
return cachedTypeName;
|
||||
}
|
||||
|
||||
Type type = property.GetManagedReferenceType();
|
||||
Type type = ManagedReferenceUtility.GetType(managedReferenceFullTypename);
|
||||
string typeName = null;
|
||||
|
||||
AddTypeMenuAttribute typeMenu = TypeMenuUtility.GetAttribute(type);
|
||||
if (typeMenu != null) {
|
||||
string typeName = typeMenu.GetTypeNameWithoutPath();
|
||||
typeName = typeMenu.GetTypeNameWithoutPath();
|
||||
if (!string.IsNullOrWhiteSpace(typeName)) {
|
||||
return ObjectNames.NicifyVariableName(typeName);
|
||||
typeName = ObjectNames.NicifyVariableName(typeName);
|
||||
}
|
||||
}
|
||||
|
||||
return ObjectNames.NicifyVariableName(type.Name);
|
||||
if (string.IsNullOrWhiteSpace(typeName)) {
|
||||
typeName = ObjectNames.NicifyVariableName(type.Name);
|
||||
}
|
||||
|
||||
GUIContent result = new GUIContent(typeName);
|
||||
m_TypeNameCaches.Add(managedReferenceFullTypename,result);
|
||||
return result;
|
||||
}
|
||||
|
||||
public override float GetPropertyHeight (SerializedProperty property,GUIContent label) {
|
||||
return EditorGUI.GetPropertyHeight(property,true);
|
||||
PropertyDrawer customDrawer = GetCustomPropertyDrawer(property);
|
||||
if (customDrawer != null)
|
||||
{
|
||||
return property.isExpanded ? EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing + customDrawer.GetPropertyHeight(property,label):EditorGUIUtility.singleLineHeight;
|
||||
}
|
||||
else
|
||||
{
|
||||
return property.isExpanded ? EditorGUI.GetPropertyHeight(property,true) : EditorGUIUtility.singleLineHeight;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -1,12 +1,25 @@
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
using System;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
|
||||
namespace MackySoft.SerializeReferenceExtensions.Editor {
|
||||
public static class TypeMenuUtility {
|
||||
|
||||
public const string k_NullDisplayName = "<null>";
|
||||
static readonly Type k_UnityObjectType = typeof(UnityEngine.Object);
|
||||
|
||||
public static IEnumerable<Type> GetTypes (Type baseType)
|
||||
{
|
||||
return TypeCache.GetTypesDerivedFrom(baseType).Append(baseType).Where(p =>
|
||||
(p.IsPublic || p.IsNestedPublic || p.IsNestedPrivate) &&
|
||||
!p.IsAbstract &&
|
||||
!p.IsGenericType &&
|
||||
!k_UnityObjectType.IsAssignableFrom(p) &&
|
||||
Attribute.IsDefined(p, typeof(SerializableAttribute)) &&
|
||||
!Attribute.IsDefined(p, typeof(HideInTypeMenuAttribute))
|
||||
);
|
||||
}
|
||||
|
||||
public static AddTypeMenuAttribute GetAttribute (Type type) {
|
||||
return Attribute.GetCustomAttribute(type,typeof(AddTypeMenuAttribute)) as AddTypeMenuAttribute;
|
||||
@@ -32,9 +45,13 @@ namespace MackySoft.SerializeReferenceExtensions.Editor {
|
||||
return -999;
|
||||
}
|
||||
return GetAttribute(type)?.Order ?? 0;
|
||||
}).ThenBy(type => {
|
||||
if (type == null) {
|
||||
return null;
|
||||
}
|
||||
return GetAttribute(type)?.MenuName ?? type.Name;
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
#endif
|
||||
-73
@@ -1,73 +0,0 @@
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
|
||||
#pragma warning disable CA1034 // Nested types should not be visible
|
||||
#pragma warning disable CA2235 // Mark all non-serializable fields
|
||||
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MackySoft.SerializeReferenceExtensions.Example {
|
||||
|
||||
public class Example : MonoBehaviour {
|
||||
|
||||
// The type that implements ICommand will be displayed in the popup.
|
||||
[SerializeReference, SubclassSelector]
|
||||
ICommand m_Command;
|
||||
|
||||
// Collection support
|
||||
[SerializeReference, SubclassSelector]
|
||||
ICommand[] m_Commands = Array.Empty<ICommand>();
|
||||
|
||||
void Start () {
|
||||
m_Command?.Execute();
|
||||
|
||||
foreach (ICommand command in m_Commands) {
|
||||
command?.Execute();
|
||||
}
|
||||
}
|
||||
|
||||
// Nested type support
|
||||
[Serializable]
|
||||
public class NestedCommand : ICommand {
|
||||
public void Execute () {
|
||||
Debug.Log("Execute NestedCommand");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public interface ICommand {
|
||||
void Execute ();
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class DebugCommand : ICommand {
|
||||
[SerializeField]
|
||||
string m_Message;
|
||||
public void Execute () {
|
||||
Debug.Log(m_Message);
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class InstantiateCommand : ICommand {
|
||||
|
||||
[SerializeField]
|
||||
GameObject m_Prefab;
|
||||
|
||||
public void Execute () {
|
||||
UnityEngine.Object.Instantiate(m_Prefab,Vector3.zero,Quaternion.identity);
|
||||
}
|
||||
}
|
||||
|
||||
// Menu override support
|
||||
[AddTypeMenu("Example/Add Type Menu Command")]
|
||||
[Serializable]
|
||||
public class AddTypeMenuCommand : ICommand {
|
||||
public void Execute () {
|
||||
Debug.Log("Execute AddTypeMenuCommand");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
#endif
|
||||
+1
-4
@@ -1,6 +1,4 @@
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
|
||||
using System;
|
||||
using System;
|
||||
|
||||
/// <summary>
|
||||
/// An attribute that overrides the name of the type displayed in the SubclassSelector popup.
|
||||
@@ -35,4 +33,3 @@ public sealed class AddTypeMenuAttribute : Attribute {
|
||||
}
|
||||
|
||||
}
|
||||
#endif
|
||||
+9
@@ -0,0 +1,9 @@
|
||||
using System;
|
||||
|
||||
/// <summary>
|
||||
/// An attribute that hides the type in the SubclassSelector.
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Interface, AllowMultiple = false, Inherited = false)]
|
||||
public sealed class HideInTypeMenuAttribute : Attribute {
|
||||
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9f48f5d86a108b94a9c26381f5ce678c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+1
-3
@@ -8,9 +8,7 @@
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [
|
||||
"UNITY_2019_3_OR_NEWER"
|
||||
],
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
+9
-5
@@ -1,12 +1,16 @@
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
using System;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
/// Attribute to specify the type of the field serialized by the SerializeReference attribute in the inspector.
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Field,AllowMultiple = false)]
|
||||
public sealed class SubclassSelectorAttribute : PropertyAttribute {
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
|
||||
public sealed class SubclassSelectorAttribute : PropertyAttribute
|
||||
{
|
||||
|
||||
#if UNITY_2021_3_OR_NEWER
|
||||
// NOTE: Use managedReferenceValue getter to invoke instance method in SubclassSelectorDrawer.
|
||||
public bool UseToStringAsLabel { get; set; }
|
||||
#endif
|
||||
|
||||
}
|
||||
#endif
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3daa472c06f02b04fb7ab45405320dfd
|
||||
guid: 9db229195025447418ba34a8323eda5a
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
+66
-63
@@ -206,6 +206,72 @@ Transform:
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &774496582
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 774496584}
|
||||
- component: {fileID: 774496583}
|
||||
m_Layer: 0
|
||||
m_Name: Example
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &774496583
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 774496582}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 2b84d01d3056a974585aa0791b5434f7, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Command:
|
||||
id: 0
|
||||
m_Commands:
|
||||
- id: 1
|
||||
- id: 2
|
||||
- id: 3
|
||||
- id: 4
|
||||
references:
|
||||
version: 1
|
||||
00000000:
|
||||
type: {class: DebugCommand, ns: MackySoft.SerializeReferenceExtensions.Example, asm: MackySoft.SerializeReferenceExtensions.Example.GetStarted}
|
||||
data:
|
||||
m_Message: Hello world
|
||||
00000001:
|
||||
type: {class: InstantiateCommand, ns: MackySoft.SerializeReferenceExtensions.Example, asm: MackySoft.SerializeReferenceExtensions.Example.GetStarted}
|
||||
data:
|
||||
m_Prefab: {fileID: 111724559944437223, guid: 4f11d1aa1b8a3114a96570cafa19d7c6, type: 3}
|
||||
00000002:
|
||||
type: {class: AddTypeMenuCommand, ns: MackySoft.SerializeReferenceExtensions.Example, asm: MackySoft.SerializeReferenceExtensions.Example.GetStarted}
|
||||
00000003:
|
||||
type: {class: Example/NestedCommand, ns: MackySoft.SerializeReferenceExtensions.Example, asm: MackySoft.SerializeReferenceExtensions.Example.GetStarted}
|
||||
00000004:
|
||||
type: {class: StructCommand, ns: MackySoft.SerializeReferenceExtensions.Example, asm: MackySoft.SerializeReferenceExtensions.Example.GetStarted}
|
||||
--- !u!4 &774496584
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 774496582}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &975868111
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -299,66 +365,3 @@ Transform:
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||
--- !u!1 &1098750745
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1098750747}
|
||||
- component: {fileID: 1098750746}
|
||||
m_Layer: 0
|
||||
m_Name: Example
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &1098750746
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1098750745}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 2b84d01d3056a974585aa0791b5434f7, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Command:
|
||||
id: 0
|
||||
m_Commands:
|
||||
- id: 1
|
||||
- id: 2
|
||||
- id: 3
|
||||
references:
|
||||
version: 1
|
||||
00000000:
|
||||
type: {class: DebugCommand, ns: MackySoft.SerializeReferenceExtensions.Example, asm: MackySoft.SerializeReferenceExtensions.Example}
|
||||
data:
|
||||
m_Message: Hello world
|
||||
00000001:
|
||||
type: {class: InstantiateCommand, ns: MackySoft.SerializeReferenceExtensions.Example, asm: MackySoft.SerializeReferenceExtensions.Example}
|
||||
data:
|
||||
m_Prefab: {fileID: 111724559944437223, guid: 4f11d1aa1b8a3114a96570cafa19d7c6, type: 3}
|
||||
00000002:
|
||||
type: {class: Example/NestedCommand, ns: MackySoft.SerializeReferenceExtensions.Example, asm: MackySoft.SerializeReferenceExtensions.Example}
|
||||
00000003:
|
||||
type: {class: AddTypeMenuCommand, ns: MackySoft.SerializeReferenceExtensions.Example, asm: MackySoft.SerializeReferenceExtensions.Example}
|
||||
--- !u!4 &1098750747
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1098750745}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
+80
@@ -0,0 +1,80 @@
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
|
||||
#pragma warning disable CA1034 // Nested types should not be visible
|
||||
#pragma warning disable CA2235 // Mark all non-serializable fields
|
||||
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MackySoft.SerializeReferenceExtensions.Example {
|
||||
|
||||
public class Example : MonoBehaviour {
|
||||
|
||||
// The type that implements ICommand will be displayed in the popup.
|
||||
[SerializeReference, SubclassSelector]
|
||||
ICommand m_Command;
|
||||
|
||||
// Collection support
|
||||
[SerializeReference, SubclassSelector]
|
||||
ICommand[] m_Commands = Array.Empty<ICommand>();
|
||||
|
||||
void Start () {
|
||||
m_Command?.Execute();
|
||||
|
||||
foreach (ICommand command in m_Commands) {
|
||||
command?.Execute();
|
||||
}
|
||||
}
|
||||
|
||||
// Nested type support
|
||||
[Serializable]
|
||||
public class NestedCommand : ICommand {
|
||||
public void Execute () {
|
||||
Debug.Log("Execute NestedCommand");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public interface ICommand {
|
||||
void Execute ();
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class DebugCommand : ICommand {
|
||||
[SerializeField]
|
||||
string m_Message;
|
||||
public void Execute () {
|
||||
Debug.Log(m_Message);
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class InstantiateCommand : ICommand {
|
||||
|
||||
[SerializeField]
|
||||
GameObject m_Prefab;
|
||||
|
||||
public void Execute () {
|
||||
UnityEngine.Object.Instantiate(m_Prefab,Vector3.zero,Quaternion.identity);
|
||||
}
|
||||
}
|
||||
|
||||
// Menu override support
|
||||
[AddTypeMenu("Example/Add Type Menu Command")]
|
||||
[Serializable]
|
||||
public class AddTypeMenuCommand : ICommand {
|
||||
public void Execute () {
|
||||
Debug.Log("Execute AddTypeMenuCommand");
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public struct StructCommand : ICommand {
|
||||
public void Execute () {
|
||||
Debug.Log("Execute StructCommand");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
#endif
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "MackySoft.SerializeReferenceExtensions.Example",
|
||||
"name": "MackySoft.SerializeReferenceExtensions.Example.GetStarted",
|
||||
"rootNamespace": "",
|
||||
"references": [
|
||||
"GUID:49b49c76ee64f6b41bf28ef951cb0e50"
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b427d1329953ae946a0fcb528efcb3a3
|
||||
guid: f61e449ae64e31243b5fc7a70dc8391a
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
@@ -0,0 +1,18 @@
|
||||
{
|
||||
"name": "com.mackysoft.serializereference-extensions",
|
||||
"displayName": "SerializeReference Extensions",
|
||||
"author": { "name": "MackySoft", "url": "https://github.com/mackysoft" },
|
||||
"version": "1.5.0",
|
||||
"unity": "2021.3",
|
||||
"description": "Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.",
|
||||
"keywords": [ "SerializeReference", "Editor" ],
|
||||
"license": "MIT",
|
||||
"dependencies": {},
|
||||
"samples": [
|
||||
{
|
||||
"displayName": "Get Started",
|
||||
"description": "",
|
||||
"path": "Samples~/GetStarted"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: eda2c3e2d06229b4bb2c21d541f92f49
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
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@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5bddc361c940411409071c6fcf515202
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dcc1148481889924d91760737bcc6516
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,56 @@
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
|
||||
namespace MackySoft.PackageTools.Editor {
|
||||
|
||||
public static class UnityPackageExporter {
|
||||
|
||||
// The name of the unitypackage to output.
|
||||
const string k_PackageName = "SerializeReference-Extensions";
|
||||
|
||||
// The path to the package under the `Assets/` folder.
|
||||
const string k_PackagePath = "MackySoft";
|
||||
|
||||
// Path to export to.
|
||||
const string k_ExportPath = "Build";
|
||||
|
||||
const string k_SearchPattern = "*";
|
||||
const string k_PackageToolsFolderName = "PackageTools";
|
||||
const string k_ResourcesFolderName = "Resources";
|
||||
|
||||
[MenuItem("Tools/SerializeReference Extensions/Export Package")]
|
||||
public static void Export () {
|
||||
ExportPackage($"{k_ExportPath}/{k_PackageName}.unitypackage");
|
||||
}
|
||||
|
||||
|
||||
public static string ExportPackage (string exportPath) {
|
||||
// Ensure export path.
|
||||
var dir = new FileInfo(exportPath).Directory;
|
||||
if (dir != null && !dir.Exists) {
|
||||
dir.Create();
|
||||
}
|
||||
|
||||
// Export
|
||||
AssetDatabase.ExportPackage(
|
||||
GetAssetPaths(),
|
||||
exportPath,
|
||||
ExportPackageOptions.Default
|
||||
);
|
||||
|
||||
return Path.GetFullPath(exportPath);
|
||||
}
|
||||
|
||||
public static string[] GetAssetPaths () {
|
||||
var path = Path.Combine(Application.dataPath,k_PackagePath);
|
||||
var assets = Directory.EnumerateFiles(path,k_SearchPattern,SearchOption.AllDirectories)
|
||||
.Where(x => !x.Contains(k_PackageToolsFolderName) && !x.Contains(k_ResourcesFolderName))
|
||||
.Select(x => "Assets" + x.Replace(Application.dataPath,"").Replace(@"\","/"))
|
||||
.ToArray();
|
||||
return assets;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 18e0101a13bd4d541a4622e86ec18b4e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2021 Hiroya Aramaki
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
@@ -1,676 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<LangVersion>8.0</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>10.0.20506</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<RootNamespace></RootNamespace>
|
||||
<ProjectGuid>{D1920D53-66A8-7BB7-4FB5-7CA468A92179}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<AssemblyName>MackySoft.SerializeReferenceExtensions.Editor</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<BaseDirectory>.</BaseDirectory>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>Temp\Bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;UNITY_2020_3_1;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER;NET_STANDARD_2_0</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>Temp\bin\Release\</OutputPath>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<NoConfig>true</NoConfig>
|
||||
<NoStdLib>true</NoStdLib>
|
||||
<AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
|
||||
<ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
|
||||
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<UnityProjectGenerator>Package</UnityProjectGenerator>
|
||||
<UnityProjectGeneratorVersion>2.0.7</UnityProjectGeneratorVersion>
|
||||
<UnityProjectType>Editor:5</UnityProjectType>
|
||||
<UnityBuildTarget>StandaloneWindows:5</UnityBuildTarget>
|
||||
<UnityVersion>2020.3.1f1</UnityVersion>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Analyzer Include="C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\16.0\Analyzers\Microsoft.Unity.Analyzers.dll" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Assets\MackySoft\MackySoft.SerializeReferenceExtensions\Editor\TypeMenuUtility.cs" />
|
||||
<Compile Include="Assets\MackySoft\MackySoft.SerializeReferenceExtensions\Editor\SubclassSelectorDrawer.cs" />
|
||||
<Compile Include="Assets\MackySoft\MackySoft.SerializeReferenceExtensions\Editor\AdvancedTypePopup.cs" />
|
||||
<Compile Include="Assets\MackySoft\MackySoft.SerializeReferenceExtensions\Editor\ManagedReferenceUtility.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Assets\MackySoft\MackySoft.SerializeReferenceExtensions\Editor\MackySoft.SerializeReferenceExtensions.Editor.asmdef" />
|
||||
<Reference Include="UnityEngine">
|
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AIModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ARModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AccessibilityModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AndroidJNIModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AnimationModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AssetBundleModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AudioModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClothModule">
|
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.ClusterInputModule">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.ClusterRendererModule">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<Reference Include="UnityEngine.CrashReportingModule">
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</Reference>
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<Reference Include="UnityEngine.DSPGraphModule">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="UnityEngine.GIModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="UnityEngine.GameCenterModule">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll</HintPath>
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||||
</Reference>
|
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<Reference Include="UnityEngine.GridModule">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll</HintPath>
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</Reference>
|
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<Reference Include="UnityEngine.HotReloadModule">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.IMGUIModule">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.ImageConversionModule">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll</HintPath>
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||||
</Reference>
|
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<Reference Include="UnityEngine.InputModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll</HintPath>
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</Reference>
|
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<Reference Include="UnityEngine.InputLegacyModule">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.JSONSerializeModule">
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</Reference>
|
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<Reference Include="UnityEngine.LocalizationModule">
|
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll</HintPath>
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|
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|
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Other similar extension points exist, see Microsoft.Common.targets.
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"dependencies": {
|
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"com.unity.test-framework": "1.1.1"
|
||||
"com.unity.ext.nunit": "1.0.6"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
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},
|
||||
"com.unity.ide.visualstudio": {
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"version": "2.0.7",
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"version": "2.0.22",
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"depth": 0,
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"source": "registry",
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"dependencies": {
|
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@@ -33,14 +26,14 @@
|
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"url": "https://packages.unity.com"
|
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},
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"com.unity.ide.vscode": {
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"version": "1.2.3",
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"version": "1.2.5",
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"depth": 0,
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"source": "registry",
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"dependencies": {},
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"url": "https://packages.unity.com"
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},
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"com.unity.test-framework": {
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"version": "1.1.22",
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"version": "1.1.33",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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@@ -50,36 +43,6 @@
|
||||
},
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||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.textmeshpro": {
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"version": "3.0.1",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.ugui": "1.0.0"
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},
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"url": "https://packages.unity.com"
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},
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"com.unity.timeline": {
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"version": "1.4.6",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.modules.director": "1.0.0",
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"com.unity.modules.animation": "1.0.0",
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"com.unity.modules.audio": "1.0.0",
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"com.unity.modules.particlesystem": "1.0.0"
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},
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"url": "https://packages.unity.com"
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},
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"com.unity.ugui": {
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"version": "1.0.0",
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"depth": 0,
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"source": "builtin",
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"dependencies": {
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"com.unity.modules.ui": "1.0.0",
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"com.unity.modules.imgui": "1.0.0"
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}
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},
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||||
"com.unity.modules.ai": {
|
||||
"version": "1.0.0",
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"depth": 0,
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|
||||
@@ -4,5 +4,8 @@
|
||||
EditorBuildSettings:
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m_ObjectHideFlags: 0
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||||
serializedVersion: 2
|
||||
m_Scenes: []
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||||
m_Scenes:
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||||
- enabled: 1
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||||
path: Assets/Example/Example.unity
|
||||
guid: edbf6cf086198fc4dbd84a5a8d648144
|
||||
m_configObjects: {}
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@@ -0,0 +1,35 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!387306366 &1
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m_EditorMemorySettings:
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m_MainAllocatorBlockSize: -1
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m_ThreadAllocatorBlockSize: -1
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m_MainGfxBlockSize: -1
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m_ThreadGfxBlockSize: -1
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m_CacheBlockSize: -1
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m_TypetreeBlockSize: -1
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m_ProfilerBlockSize: -1
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m_ProfilerEditorBlockSize: -1
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m_ProfilerBucketAllocatorBlockCount: -1
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m_TempAllocatorSizeBackgroundWorker: -1
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m_TempAllocatorSizePreloadManager: -1
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m_PlatformMemorySettings: {}
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@@ -1,2 +1,2 @@
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m_EditorVersion: 2020.3.1f1
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m_EditorVersionWithRevision: 2020.3.1f1 (77a89f25062f)
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m_EditorVersion: 2021.3.29f1
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m_EditorVersionWithRevision: 2021.3.29f1 (204d6dc9ae1c)
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@@ -0,0 +1,15 @@
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%YAML 1.1
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m_Name:
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m_EditorClassIdentifier:
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assetDefaultFramerate: 60
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@@ -1,18 +1,62 @@
|
||||
# Unity SerializeReferenceExtensions
|
||||
|
||||
[](https://github.com/mackysoft/Unity-SerializeReferenceExtensions/actions/workflows/build.yaml) [](https://github.com/mackysoft/Unity-SerializeReferenceExtensions/releases) [](https://openupm.com/packages/com.mackysoft.serializereference-extensions/)
|
||||
|
||||
**Inspired by [this post](https://qiita.com/tsukimi_neko/items/7922b2433ed4d8616cce).**
|
||||
|
||||
The `SerializeReference` attribute, added in Unity 2019.3, makes it possible to serialize references to interfaces and abstract classes.
|
||||
|
||||
The `SubclassSelector` attribute allows you to easily set subclasses of those abstract classes in the Editor that are serialized by `SerializeReference` attribute.
|
||||
|
||||

|
||||

|
||||
|
||||
#### Features
|
||||
|
||||
- Easily set subclass by popup.
|
||||
- **[New]** Type finding by fuzzy finder.
|
||||
- **[New]** Override the type name and path by the `AddTypeMenu` attribute.
|
||||
- **[New]** Available `CustomPropertyDrawer` for subclasses.
|
||||
- **[New]** Restore values of previous object from JSON when subclass is changed. (required Unity 2021.3 or later)
|
||||
- **[New]** Copy & Paste the subclass properties. (required Unity 2021.3 or later)
|
||||
- **[New]** Clear & reset the subclass properties. (required Unity 2021.3 or later)
|
||||
|
||||
> See below for the reason for the limitation of versions less than Unity 2021.3.
|
||||
>
|
||||
> https://blog.unity.com/engine-platform/serializereference-improvements-in-unity-2021-lts
|
||||
|
||||
## 📥 Installation
|
||||
|
||||
#### Install via `.unitypackage`
|
||||
|
||||
Download any version from releases.
|
||||
|
||||
Releases: https://github.com/mackysoft/Unity-SerializeReferenceExtensions/releases
|
||||
|
||||
#### Install via git URL
|
||||
|
||||
Or, you can add this package by opening PackageManager and entering
|
||||
|
||||
```
|
||||
https://github.com/mackysoft/Unity-SerializeReferenceExtensions.git?path=Assets/MackySoft/MackySoft.SerializeReferenceExtensions
|
||||
```
|
||||
|
||||
from the `Add package from git URL` option.
|
||||
|
||||
If you are specifying a version, enter `#{VERSION}` at the end, as shown below.
|
||||
|
||||
```
|
||||
https://github.com/mackysoft/Unity-SerializeReferenceExtensions.git?path=Assets/MackySoft/MackySoft.SerializeReferenceExtensions#1.1.9
|
||||
```
|
||||
|
||||
#### Install via Open UPM
|
||||
|
||||
Or, you can install this package from the [Open UPM](https://openupm.com/packages/com.mackysoft.serializereference-extensions/) registry.
|
||||
|
||||
More details [here](https://openupm.com/).
|
||||
|
||||
```
|
||||
openupm add com.mackysoft.serializereference-extensions
|
||||
```
|
||||
|
||||
## 🔰 Usage
|
||||
|
||||
@@ -82,15 +126,46 @@ public class AddTypeMenuCommand : ICommand {
|
||||
Debug.Log("Execute AddTypeMenuCommand");
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public struct StructCommand : ICommand {
|
||||
public void Execute () {
|
||||
Debug.Log("Execute StructCommand");
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
#### Supported Types
|
||||
|
||||
The `SubclassSelector` attribute supports types that meet the following conditions.
|
||||
|
||||
- Class
|
||||
- Public
|
||||
- Public or nested private
|
||||
- Not abstract
|
||||
- Not generic
|
||||
- Not unity object
|
||||
- Serializable attribute is applied.
|
||||
|
||||
|
||||
## ❓ FAQ
|
||||
|
||||
### If the type is renamed, the reference is lost.
|
||||
|
||||
It is a limitation of `SerializeReference` of Unity.
|
||||
|
||||
When serializing a `SerializeReference` reference, the type name, namespace, and assembly name are used, so if any of these are changed, the reference cannot be resolved during deserialization.
|
||||
|
||||
To solve this problem, `UnityEngine.Scripting.APIUpdating.MovedFromAttribute` can be used.
|
||||
|
||||
Also, [this thread](https://forum.unity.com/threads/serializereference-data-loss-when-class-name-is-changed.736874/) will be helpful.
|
||||
|
||||
#### References
|
||||
- https://forum.unity.com/threads/serializereference-data-loss-when-class-name-is-changed.736874/
|
||||
- https://issuetracker.unity3d.com/issues/serializereference-serialized-reference-data-lost-when-the-class-name-is-refactored
|
||||
|
||||
# <a id="help-and-contribute" href="#help-and-contribute"> ✉ Help & Contribute </a>
|
||||
|
||||
I welcome feature requests and bug reports in [issues](https://github.com/mackysoft/XPool/issues) and [pull requests](https://github.com/mackysoft/XPool/pulls).
|
||||
|
||||
If you feel that my works are worthwhile, I would greatly appreciate it if you could sponsor me.
|
||||
|
||||
GitHub Sponsors: https://github.com/sponsors/mackysoft
|
||||
|
||||
@@ -1,32 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MackySoft.SerializeReferenceExtensions", "MackySoft.SerializeReferenceExtensions.csproj", "{416A0403-CB55-36CC-5B0D-0D345FA05F49}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MackySoft.SerializeReferenceExtensions.Example", "MackySoft.SerializeReferenceExtensions.Example.csproj", "{19A3DFD2-76AC-5BD2-796C-431D7979E720}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MackySoft.SerializeReferenceExtensions.Editor", "MackySoft.SerializeReferenceExtensions.Editor.csproj", "{D1920D53-66A8-7BB7-4FB5-7CA468A92179}"
|
||||
EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{416A0403-CB55-36CC-5B0D-0D345FA05F49}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{416A0403-CB55-36CC-5B0D-0D345FA05F49}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{416A0403-CB55-36CC-5B0D-0D345FA05F49}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{416A0403-CB55-36CC-5B0D-0D345FA05F49}.Release|Any CPU.Build.0 = Release|Any CPU
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{19A3DFD2-76AC-5BD2-796C-431D7979E720}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{19A3DFD2-76AC-5BD2-796C-431D7979E720}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{19A3DFD2-76AC-5BD2-796C-431D7979E720}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{19A3DFD2-76AC-5BD2-796C-431D7979E720}.Release|Any CPU.Build.0 = Release|Any CPU
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{D1920D53-66A8-7BB7-4FB5-7CA468A92179}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{D1920D53-66A8-7BB7-4FB5-7CA468A92179}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D1920D53-66A8-7BB7-4FB5-7CA468A92179}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D1920D53-66A8-7BB7-4FB5-7CA468A92179}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
Reference in New Issue
Block a user